Pharasma

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I am about to get started writing my first homebrew-Golarion campaign (mostly to be set in Vudra), and I am looking for some advice: my group and I have been playing together for fourteen years now. Two of our players (and most frequent GMs) usually play very optimised characters and have very high system mastery (as well as being good roleplayers). The rest of us are good at playing the game, but not as good as those two.

Personally, I am more of an RP person than a rules person (yes, I know, and I still play PF), but one of the reasons I volunteered to GM is that I want to improve my rules knowledge as well.

So, yesterday I told them that I'd start work on my campaign now (I mean I have to invent a region from whole cloth), and they immediately asked for character information (amount of build points, alignment and class restrictions etc). They also volunteered that the good players had already written up potential characters for the campaign.

One of them wants to play a dhampir optimised for fighting in melee, and the other is currently playing a very efficient gunslinger in Skulls and Shackles and so wants to do it again...

Long story short, does anyone have suggestions for how I can make sure these characters don't breeze through encounters and the players still have fun? I was thinking of starting the campaign at level 4 and letting it go to 20/ mythic tier 5. It is set to be a travel adventure with urban intrigue and later planar politics.

Also keep in mind that I am about to start my first job, so I don't know how much time I'll have to prepare sessions, even though I have lots of time to prepare the initial campaign now.

Thanks in advance!

Makamu


Dear all,

one of my fellow players is currently preparing a magus to play in our upcoming run through the pyramid moduls. He is a tiefling bladebound magus of level 6. Now he is looking for a way to channel more than one spell (1st level spell to which he applies metamagic and magical lineage) through the weapon simultaneously.

Since I could not think of anything and the forum search did not turn anything up (at least not within the first six pages), I am humbly petitioning the lords and ladies of the advice forum.

General stuff about the campaign I can tell you: 15 point buy, 16.000 starter gold, permitted sources: generally Paizo books (particularly those of the core line that have been published in German so far (CRB - UC). Considering that 3rd party stuff is usually not translated, and I am the one with the best (i.e. passable) English in our group, the GM might look askance at using non-Paizo sources.

If you need any more information (stats, level and feat progression etc.), just holler and I will scramble to get it for you.

Thanks very much in advance,

Makamu (damn, that sounds more like a letter than a forum post :))


Dear Paizo customer service,

sadly, I had a bit of problem with the hardcovers that shipped in the above package. Namely, that the corners of the hardcovers (lower left on the front and lower right on the back cover) had almost broken off by the time I removed them from the package. Additionally, most of the inner pages are slightly dog-eared, a trait they share with quite a few of the softcovers I received in the same shipment.

Since nothing has actually ripped off, I don't need new copies, but I would be very grateful indeed if your quality products were packaged a bit more securely next time, especially since my yearly Paizo order comes with quite a hefty customs fee each time, as I am overseas.

Maybe wrapping the corners in polysstyrene might help?

Thanks very much for your attention and the great service all round

Makamu


Hello everybody,

since I placed the above order in a hurry after the news came in that the core rules had sold out (which I think is an awesome achivement and speaks for Paizo quality, congratulations) and the order is stil pending, I wanted to enquire whether I still managed to garner a copy and if the order will ship before the 11th of September.

Because after that, I'll be in the UK and not able to access my precious new RPG books for a full three months :)

Thanks for your help,

Makamu


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Hello everybody!

The title of the thread actually says it all. I am going to run CoCT with a group of very experienced players (my regular gaming group), using the beta rules and some house rules and wanted to ask for advice on some issues.

1) Since I did not place any restrictions on alignement, two of my players have come up with a LE necromancer and a NE bard. Looking at the AP, I wonder how much tweaking the AP will need to accommodate them? I have a few ideas in the back of my head to keep them interested, but I am wanting to know what you think.

2) The NE bard wanted to become an assassin later on in the campaign. I am developing a schism PrC within the Red Mantis (calling themselves the Grey Vipers) for this purpose and have also deleted the assassins need to be evil prerequisite in the process, because it never made sense to me.

3) Lastly, I am thinking about splitting the power of Merithinsiel (is that the name?)'s sword in order to give each PC an active role to play in the final battle. Comments? Criticisms?

Thank you very much, guys,

Makamu