| MajorTotoro |
| 2 people marked this as a favorite. |
I believe most of the problem lays in the DMs and players. After reading the reasons for all the 'bad rep', and after playing for a long time D&D and other very different games, I think the issue arises from one really bad methodology that tends to occur almost exclusively on D&D tables.
The DM and the player don't discuss the theme of the adventure to be played before said adventure starts.
Most tables, in my experience and from what I seem to read here, just let the players create any character they feel like without considering what the adventure is about.
I talked with my player before running SS, and explained that it was an adventure about exploration and discovery. We never had a motivation problem.
I do not believe the AP to be perfect, obviously (I modified RtR quite a lot), but it seems to me that most of the problems people had with it would have never had appear if the DM had just sat down with the players and explained the theme and feel correctly in the very beginning.