Rusalka

Mai Lin's page

206 posts. Organized Play character for Treppa.


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Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai enters and stands stiffly, gazing off into nothingness, braced for the expected dressing-down, until the Venture-Captain utters the word 'admirably'. Then she dares to look at his face and the seven badges on the desk while she holds her breath.

As the group moves forward, Mai joins them, bowing to the Venture-Captain before shaking his hand, then bowing again. She reaches out with both hands to take up one of the badges and hold it tightly while the company receives their congratulations and accouterments.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai looks askance at the rest of the group, then heads across the courtyard and up the stairs to the Venture-Captain's office. "We may as well get this over with and not be any later. Come on!"

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"I hope we are not late. The Venture Captain had every reason to expect us back much earlier," Mai frets, " We did not forget anything, did we?"

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai bows. "Thank you, Lance-Corporal. We must return to the Lodge with these items before it grows any later. It is good that our errands resulted in removing these felons from the streets. They cannot harm innocents now that they are in your care."

She prepares to take their spoils back to the lodge.

Can we search them, or is that verboten once they are in the guard's custody?

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Wh...what? Oh, I do not know what they were after besides all our possessions. They tried to kill us. Fortunately, we had a guardsman with us." Mai points to Itra.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai gapes at the halfling in astonishment. "Twelve gold... she nearly died!"

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"One problem. This woman is the watch. Too bad for you." Mai points at the badly injured Itra, "I cannot imagine she would consider letting you go at any price. Assault, attempted murder... ten gold will not get you far."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Mean? You were going to kill us. Why is it "mean" to turn you over to the constables?" Mai asks in astonishment, taking time to make the air quotes around 'mean'.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Thinking is a thing they were not doing," Samara ventures timidly, with a fearful glance at the halfling's mustache.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai pats Itra on the shoulder. "Stay down for a moment. We will heal you more soon."

Samara nods approval to Rook. "This halfling should go nowhere. I will look for more potions to heal us." She rifles through the gear of the fallen and passes any potions found to Itra.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai crouches beside Itra and pours the contents of a vial down the fallen guard's throat.

cure light: 1d8 + 1 ⇒ (1) + 1 = 2

"I beg to differ. Perhaps you should stay here."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Please give up and stop this. Your friends have fallen. We must tend to the wounded or they will die." Samara pokes at the prone halfling.
rapier, flanking: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
rapier + sneak: 2d6 ⇒ (2, 4) = 6

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai, flanking with Rook, winces at Passio's screech but attacks anyway.

Flanking temple sword, 2 hands: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21
Damage if hits: 1d8 + 3 ⇒ (4) + 3 = 7

She then steps out of the way to let Samara take her place. 5' right

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Oh no no no, magic is a thing we do not need from you." Samara makes a quick poke at the sorceress.

Rapier: 1d20 + 4 ⇒ (10) + 4 = 14
Dmg, normal: 1d6 ⇒ 3

Mai will: 1d20 + 6 ⇒ (5) + 6 = 11
Samara Will: 1d20 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai quickly slashes at the wounded, dazed man.

Temple sword+flank, 2h: 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6
dmg if hits: 1d8 + 3 ⇒ (3) + 3 = 6

Samara follows up with a quick jab to the groin.

Flanking rapier atk: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17
rapier+sneak attack: 2d6 ⇒ (5, 6) = 11

If Larkin drops, Mai takes a quick 5' step to K3 to flank for Rook, and Samara goes to L3 to threaten Halli Berri.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai, seeing Larkin caught between herself and Samara, attacks to harass the rapier-wielding man.

Aid another to Samara's attack roll.
atk roll for AA, DC 10: 1d20 + 2 ⇒ (19) + 2 = 21

Samara, seeing Larkin engaged with Mai, pokes at his kidney with her rapier.

Flanking rapier atk, aided: 1d20 + 4 + 2 + 2 ⇒ (12) + 4 + 2 + 2 = 20
rapier+sneak attack: 2d6 ⇒ (2, 5) = 7

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Round 1: The delicate elf is alarmed by the ruckus. "Friends are hurt! This is a thing that should not happen." Rapier in hand, she dashes forward through the fray, ducking and dodging.

Double move to L2 using acrobatics through squares H3-L2. Should be 12 squares of movement exactly.

Acrobatics: 1d20 + 8 ⇒ (19) + 8 = 27

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai instinctively lashes out with her sword as the halfling tries to slip by AoO.

Sword atk: 1d20 + 2 ⇒ (3) + 2 = 5
Sword dmg 2-handed: 1d8 + 3 ⇒ (5) + 3 = 8

Lil' bugger lives a charmed life.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Seeing the others attacking, Mai springs forward to attack D'Andre. "If this be a test, guard yourselves. We will not hold back. Best to surrender now."

Move to J3 and temple sword attack, 2-handed, vs D'Andre's flat-footed.
Temple sword atk: 1d20 + 2 ⇒ (14) + 2 = 16
Potential damage, 2 hand: 1d8 + 3 ⇒ (6) + 3 = 9

Fort: 1d20 + 3 ⇒ (5) + 3 = 8

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"This is just another test," Mai says openly to Itra, "I say we pay them no mind."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Can we put Plod near the back? I'm not sure who is leading him, but surely we don't all want to walk behind the mule.

If Meows doesn't join us, Samara can go at C3, probably near either Passio or Eddie.

Samara mutters something to Eddie.

Elven:

"Giving away treasure is bad policy for treasure hunters. It is a thing that makes no sense."

I can't find anything in the history that shows Samara spotted any of these ne'er-do-wells, so she can't act in the surprise round.
Init: 1d20 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"It is he! The halfling who seemed to follow us earlier!" Mai calls, "Beware!" She whips out her temple sword and takes a defensive stance.

Init: 1d20 + 1 ⇒ (12) + 1 = 13

Uh... E4, perhaps? Surprise round action: draw sword.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai snorts with impatience, regarding the sun as if it is setting to personally inconvenience her. "Time is short. Let us be like water and flow around this obstruction," she says firmly, following the citizens toward the alley.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

As Mai hesitates to touch anything proffered by the Paracountess, Samara slips forward and lightly takes the jingling pouch. She gives a little shrug, not meeting anyone's eyes. "Rewards are things that are good." Stashing the pouch, she hurries to the door. "Obeying the Venture Captain, that is what we must do now."

Mai nods and follows Samara without a backward glance.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai stares at Zartra for a moment, then at the letter opener. She lays the silver blade across her sleeve, handle first, and offers it to the Chelaxian with a bow. "Thank you for the loan of silver, Paracountess. I am not certain any of us will have time to return tonight, and this is far too precious for us to keep."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Is what we need in the box, Rook?" Mai queries, wanting to be assured they need not return to this place again.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Give us that, devil!" Mai scowls at the imp and grabs at the box.

CMB to disarm, full bonus because Mai is armed. I'd steal, but disarm is required for something held. Go figure. If CMB succeeds, I choose the box to be dropped.

CMB to disarm: 1d20 + 2 ⇒ (6) + 2 = 8

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Fort: 1d20 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Samara jabs at the little beast as it makes to fly off. "Giving us the box is a thing you should do."

Readied attack: 1d20 + 4 ⇒ (7) + 4 = 11

Rapier jab AoO!: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 ⇒ 4

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Give the box and we will!" Mai cries, then charges the imp, not feeling at all guilty about harming a devil.

Dagger charge to G2: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11

"Last warning," Mai says unconvincingly as the tiny thing dodges her blow.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai slashes at the annoying devil as it slips out of Itra's range.

AoO silver 'dagger': 1d20 + 3 ⇒ (18) + 3 = 21
Dagger damage: 1d4 + 2 ⇒ (1) + 2 = 3

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Passio, can you persuade this little darling to give up the box?" Mai suggests.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Ignoring the playthings in the room, Mai cautiously approaches the imp on the opposite side from Itra and displays the silver letter opener. "Look, you know what this is and there are a lot of us here. Give us the little box and we'll leave, no harm to you," she says reasonably, though without much hope that the thing will respond favorably.

Move to D2 and ready a strike at the imp should it try anything nasty. Speech as a free, no attempt at diplomacy or intimidation.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai shrugs, moves up to the door with Itra, and prepares to open her side, letter opener in one hand.

Move to F7. Initiative: 1d20 + 1 ⇒ (9) + 1 = 10

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai turns away from the paracountess with a slight bow, letter-opener in hand, and struggles to keep a straight face. "Open letters? Where is this imp, that we may recover the... item."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai sighs. "I suppose the letter opener might be useful to those of you who use weapons. Perhaps we should go fetch the trinket now."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Ah, another faction test. What do we know about imps?" Mai polls the group with her eyes.

Knowledge(planes): 1d20 ⇒ 9

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai folds her arms and looks slightly uncomfortable. "An artifact loaned from the Pathfinder Vaults. We were not given extensive details." She keeps her eyes fixed on the Paracountess' toes.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai is slightly alarmed at the crashing sounds.

Perception: 1d20 + 8 ⇒ (10) + 8 = 18
Sense Motive: 1d20 + 8 ⇒ (17) + 8 = 25

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"What a shame," Mai remarks cryptically, "But we are running rather late and must not fail Venture-Captain Valsin. May we have the item he sent us to retrieve, Paracountess Dralneen?" She puts a slight emphasis on Valsin's title.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Lead the way, then," Mai commands the butler sternly, face set and expressionless.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai bows slightly. "We will keep our clothing on, thank you."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Perhaps somebody who is not currently blue should speak for the group?" Mai suggests with a hint of laughter in her voice.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"We must hurry, Pathfinders," Mai says, suiting her pace to her words, trotting through the streets toward the south, from the Wise Quarter to the Ivy, "The day is aging and we have not yet completed our missions. Fortunately, the Ivy District is not far."

Though Mai keeps her eyes open for surly halflings or angry-looking women, her haste makes her careless. Perception: 1d20 + 8 ⇒ (3) + 8 = 11

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"We are off to the Ivy District to visit a Chelish Paracountess, Sapphire Sage," Mai says with a bow of farewell, "And so we must depart to fulfill our duties. Many thanks for your aid and kindness."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai bows formally. "Our thanks, Sapphire Sage. It is my hope to someday visit your homeland and see firsthand its fabled wonders. Thank you for the maps, the wand, and the lessons."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"I salute your blueness as a mark of courage, Itra. Well done. Now, to exit. We can exit, no?"

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Converting everyone to Sapphire Fools, I guess," Mai replies, stepping even farther back.

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

Mai stands way back. "This is a test. I doubt it would do anything to seriously hurt her. Even that shade of blue is flattering."

Grand Lodge

Female Human Monk 1 {Init +1, Per +8; hp 9/13}

"Well, we may be able to get out, but we have not yet retrieved what we came for. Any preferences for what key to try on the steel chest?"

Examine the steel chest's lock and the two keys in hand to see if there is an obvious correlation.Perception: 1d20 + 8 ⇒ (5) + 8 = 13

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