Madusha
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Kalyth wrote:
I like the healing hexs. As a tribal witch if you are going for the "shaman" concept the healing hexes fit nicely. I would take a look at the Extra Hex feat. With Meta-magic feats pretty lack-luster (save for a few). You should be able to through a few feats into Extra Hex.
I agree healing hexes are appropriate flavour for a shaman.
I'm playing Madusha, a big strong (18 Str) human Mwangi Witch-doctor. Currently a 3rd level Witch with Healing and Flight hexes, and a viper familiar which I describe as a constrictor coiling about my shoulders for flavour only.
I've yet to convert to APG final - Extra hex feats look very appealing!
I'm thinking of multi-classing a couple of levels of Ranger to enhance the big strong jungle shaman image, as well as access to TWF with his quarterstaff.
I'm sure it's not an optimal build for a Witch, but it's very fitting the physical Witch-doctor image I'm aiming for.
