Lem

Mad Mim's page

No posts. Alias of GenericChick.


Full Name

Mim Peacebane

Race

Halfing

Classes/Levels

Barbarian 1

Gender

Female

Size

Small

Age

24

Alignment

CN

Languages

Common, Halfling

Occupation

Brute/Mercenary

Strength 16
Dexterity 16
Constitution 12
Intelligence 8
Wisdom 9
Charisma 11

About Mad Mim

"I'm merciless, marauding, menacing Mim! My enemies call me b*tch. But only once."

An outcast by choice, Mim never understood the subtle ways of her brethren and instead embraced the boisterous nature of a particularly brutish group of humans. She left home as a teenager, to the relief of her family, and joined these barbarians, earning a place in their circle through killing a wolf by ripping its throat out with her teeth. She turned out to be even more feral than the rest of the tribe, however, and departed from their company only a few years later, to the relief of her new found family.

Similarly, Mim joined and abandoned groups of criminals off and on for several years, and people spoke of some of her exploits. Anyone who has ever met her thinks she is insane, and many call her Mad Mim.

Mim holds great disdain for those who are humble and meek, but she will still jump to the innocent's defense, though begrudgingly at best, and chooses her victims with much more discernment than what it appears to someone witnessing her methods. She finds instant camaraderie with those who are loud, drink heavily, and don't mind getting punched in the face, but she also appreciates those who know what they want and take it, whether by stealth or brute strength.

Additional Info:

Stats
Mad Mim
Female halfling barbarian 1
CN Small humanoid (halfling)
Init +3; Senses Perception +1
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Defense
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AC 16, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 size)
hp 14 (1d12+2)
Fort +4, Ref +4, Will +0; +2 vs. fear
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Offense
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Speed 40 ft.
Melee dagger +5 (1d3+3/19-20) or
dagger +5 (1d3+3/19-20) or
earth breaker +5 (1d10+4/×3) or
halfling sling staff +5 (1d6+3/×3)
Ranged javelin +5 (1d4+3)
Special Attacks rage (5 rounds/day)
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Statistics
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Str 16, Dex 16, Con 12, Int 8, Wis 9, Cha 11
Base Atk +1; CMB +3; CMD 16
Feats Step Up
Traits bully
Skills Acrobatics +3 (+7 to jump), Handle Animal +4, Intimidate +5, Perception +1, Survival +3; Racial Modifiers +2 Perception
Languages Common, Halfling
SQ fast movement
Other Gear leather armor, dagger, dagger, earth breaker[UE], halfling sling staff, javelin (3), sling bullets (20), backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), soap, torch (2), trail rations (10), waterskin, 91 gp, 6 sp, 7 cp
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Special Abilities
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Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Rage (5 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.