Member of the Ninth Battalion

Mad Marvin Dundlerock's page

98 posts. Alias of Dorian 'Grey'.


Full Name

Mad Marvin Dundlerock

Race

Dwarf (Rock)

Classes/Levels

Animist

Gender

Male

Size

M

Age

?

Deity

Rivethun

Location

Home Alone

Languages

Dwarven , Common, Hallit

Strength 16
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 18
Charisma 8

About Mad Marvin Dundlerock

Background:

Somewhere about the rocky and desolate ruins of Droskar's Crag....

Circling high above the lone dwarf's position; down amongst the rocky terrain dotted with sparse shrubbery, a flight of vultures circled lazily. The faint vibrations of the rocks bouncing off more rocks echoed off the rugged terrain. Sniffing the air, licking a grubby finger and holding it high into the air, the rustic (appearing in need of a bath) looking Dwarf frowns.
Be un bit 'til day be appearings. Be starting wit all dat durn noise!

Mad Marvin Dundlerock is a Hermit. The Dwarf is a veteran of the Goblinblood Wars.
Dat been sum years!

The crazy-eyed Dwarf turns his head quickly around.
Who be dere?

Hearing the impatient caw of the vultures, Mad Marvin returns his attention to the annoying sounds of noise in the distance. Picking up his rucksack, stretching his legs a bit, the Dwarf begins yawning.
Be hoping un ov dem 'venturers be un trad'n. Be need'n new boots!

The Mad Dwarf stops, looks down on his misshaped leg, and grins.
Be need'n just un boot nowadays!

He absently swats at the chicken bone circling his head, as the Hermit stares out at the waste lands.
Best be git'n ta Isger...

Crunch:

Mad Marvin Dunglerock
Ancestry Dwarf Heritage Rock Dwarf Background Isgeri Reclaimer (see below)
Class Animist 1 Deity Rivethun Size M Traits Dwarf Humanoid
Perception(T)+7, Darkvision
Languages Common, Dwarven, Hallit
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AC(T) 18, Fort(T)+5, Ref(T)+4, Will(E)+9
Wood Shield + Hardness 5 Max HP 20/20 BT 10
Resistances & Immunities
HP 20
Class DC(T) 17
--------------------------------------------------------------------------- -----------------------------------------------------
Speed 20'
Melee(T)
Ranged(T)
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Str 16 Dex 12 Con 14 Int 10 Wis 18 Cha 08
Skills
Athletics(T)+6, Nature(T)+7, Religion(T)+7, Stealth(T)+4, Survival(T)+7, Isger Lore(T)+3
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Apparition Skills Mountain Lore(T)+3, River Lore(T)+3, Volcano Lore(T)+3

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Ancestry Feats & Abilities
Rock Runner (1st)

Skill Feats
Terrain Stalker (rubble) (1st; Background)

General Feats

Class Feats & Abilities
Apparition attunement
1. Steward of Stone and Fire
2. Vanguard of Running Waters (Primary)
Animist & apparition spellcasting
Animistic practice (Liturgists)
Circle of Spirits (1st)

Free Archetype

Rivethun Invoker (2nd)

--------------------------------------------------------------------------- -----------------------------------------------------
Magic Tradition
Divine
Spell Attack Roll (T) +7
Spell DC (T) 17

Cantrips
1. Needle Darts
2. Guidance

Spell Slots
1st
1. Heal

Spell Repertoire
Apparitions Spells
Cantrip
1. Rousing Splash
2. Ignition

1st 1/1
1. Hydraulic Push
2. Interposing Earth

------------------------------------------------------------------------
Focus Spells Focus Points 1/1
Vessel Spells
1. Rivers Carving Waters
2. Earth's Bile

--- -----------------------------------------------------
Gp 15/ Sp

Items
explorer's clothes
Breastplate (8gp)
Wooden Shield (2gp)
Adventure's Pack (1gp 5sp)

Bulk
2

Background:

ISGERI RECLAIMER BACKGROUND
UNCOMMON
You’re descended from the original group of Kellid tribes
that made up Isger, which was driven from its lands by
Taldor’s Seventh Army of Exploration centuries ago. While
your people lost much to their colonizers, they did not lose
their determination to keep their heritage alive, and your
very existence is proof of this resolve. Though war brings
great calamity, it also brings great opportunity for you to
right the wrongs that were done and remind the world that
you are here, and you haven’t forgotten what it owes your
people.
Choose two attribute boosts. One must be to Dexterity or
Wisdom, and one is a free attribute boost.
You’re trained in the Stealth skill and the Isger Lore skill.
You gain the Terrain Stalker skill feat in either rubble or
underbrush. You know Hallit as a free additional language