I've got a character idea I'm kind of rolling around that I thought I might toss in here for some thoughts.
I've got my eye on the idea of a halfling wrestler with strong pulls from the 80's WWF era. Signature names for moves, Randy Savage voice (OOOOH YEEAAH!), always tearing his shirt off ala Hulkamania, that kind of thing. The idea of this hairy little halfling calling people out and then diving onto their back and wresting them to the ground seems really fun to me.
Is this unworkable?
Being Small kind of limits the combat maneuver options a bit but Grapple is uncapped on size, so I figured focusing on that wouldn't be a bad option. Probably go Tetori with a level of Unarmed Fighter at first so I can pick up the first two Snapping Turtle Style feats at level 1. I'm pretty sure my GM will let me adapt the Equality for All trait to our setting, so that should help a bit. And I know the strength penalty will hurt, but I figured I can get around that by mostly tanking strength and going dex-based. It'll boost my AC and offset the low strength. Any reason not to do that?
Also thinking about swapping Wholeness of Body out at level 7 to pick up True Strike through Qinggong Monk for the really heavy targets ("I'm calling you out, brother!" *slaps elbow*).
Other thematic options are Catch Off-Guard for hitting people with chairs. Maybe Dazzling Display for intimidation purposes. I know I'm going to be kind of feat-starved, but I wouldn't mind working in something fun and thematic even if it's not completely optimal.
We're starting at level 5 if that affects anything.
Thoughts? Recommendations?