
| Full Name |
Lythar Baelvain |
| Race |
Half-Elf |
| Classes/Levels |
Ranger 2 |
| Gender |
Male |
| Size |
Medium |
| Age |
25 |
| Alignment |
Nuetral Good |
| Deity |
None |
| Location |
Wilderness |
| Languages |
Common, Elven, Draconic, Orc |
| Occupation |
Traveler |
| Strength |
16 |
| Dexterity |
15 |
| Constitution |
16 |
| Intelligence |
15 |
| Wisdom |
16 |
| Charisma |
14 |
About Lythar Baelvain
AC: 17 (Scale Mail)-4 armor check, +3 max Dex
Hit Points: 24 Current: 22
XP: 1735
Move: 30' in Medium Armor
Initiative: +3
Melee Attack Bonus: +5
Ranged Attack Bonus: +4
CMB: +5
CMD: 17
Saving Throws:
- Fortitude +6
- Reflex +5
- Will +3
Skills:
(C=Class Skill, TO=Trained Only, UT=Untrained, AP=Armor Penalty Added)
- Acrobatics -2(APA)
- Appraise +2
- Bluff +2
- Climb +4(C,APA)
- Craft +2(C)
- Diplomacy +2
- Disable Device -2(TO,UT,APA)
- Disguise +2
- Escape Artist -2(APA)
- Fly -2
- Handle Animal +2(C,TO,UT)
- Heal +8(C)
- Intimidate +7(C)
- Knowledge(Arcana) +2(TO,UT)
- Knowledge(Dungeoneering) +7(C,TO)
- Knowledge(Engineering) +2 (TO,UT)
- Knowledge(Geography) +7(C,TO)
- Knowledge(History) +2(TO,UT)
- Knowledge(Local) +2(TO,UT)
- Knowledge(Nature) +7(C,TO)
- Knowledge(Nobility) +2(TO,UT)
- Knowledge(Planes) +2(TO,UT)
- Knowledge(Religion) +2(TO,UT)
- Linguistics +2(TO,UT)
- Perception: +9(C)
- Perform +2
- Profession +3 (C,TO,UT)
- Ride -2(C,APA)
- Sense Motive +3
- Sleight of Hand -2(APA)
- Spellcraft +2(C,TO,UT)
- Stealth -2(C,APA)
- Survival: +10(C)
- Swim: +4 (APA)
- Use Magic Device +2(TO,UT)
Feats:
- Exotic Weapon Proficiency
- Quick Draw
Class Abilities:
- Favored Enemy: Abberation
- Track
- Wild Empathy
- Combat Style Feat: Two-Weapon Fighting
Traits:
- Westcrown Firebrand
- The Pathfinder's Exile
Racial Bonuses:
- Low-Light Vision 60'
- Skill Focus: Survival
- Elf Blood
- Immune to Sleep
- +2 on Saving Throws vs. Enchantments
- +2 on Perception Checks
- Mutlitalented: Main Favored class: Ranger, Secondary Favored class: Rogue
Equipment:
- Bastard Sword
- Long Bow
- Arrows (60)
- Scale Mail
- Backpack
- Bedroll
- Winter Blanket
- Map/Scroll Case
- Flint/Steel
- Rope 50 ft. (silk)
- Traveler's Outfit
- Grappling Hook
- Waterskin
- Belt Pouch
- Trail Rations x8
- Wayfinder
Wealth
Background:
Raised in the nearby wilderness of the city by his father, an Elven Warrior, and mother, a human Druid. Although his father was a renowned warrior for his unique swordfighting ability when he met his mother all that changed. He disappeared no one knows what had happened to him. His father wore a pendant with a crest of a Wolf facing a dragon. The symbol was that of a group of fighter that protected the people. The group now disbanded Lythar's father gave him the crest for luck and protection. Lythar was often looked down upon as a mut. Neither apart of the Human world or the Elven. He spent his life learning to fight and to heal. As he grew older he knew that his destiny lay out in world using his skills to help others. In the nearby town he heard of a darkness in need of being vanquished. Hearing of some help from the Pathfinders he now seeks a way to stop the darkness from spreading.