Sir Holton

Luthor Stone's page

1,235 posts. Alias of Daxter.


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HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"I do not see how that will help but fine, we may make a stop there."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"I do not know, but I am at ill ease as of now."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor takes a look around suspiciously. "We should resupply here, but something is wrong."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Nope, understood.

+3 HP
Carrying Capacity +1
Increased Strength to d8
Feint and Search!


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor grits his teeth, holding back a grunt as it would be unrefined. He slashes with his saber at his attacker.

Saber Time: 1d6 + 1d8 + 1 ⇒ (2) + (5) + 1 = 8
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

8/16


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Foul Vermin! Have at thee!" Luthor draws his Saber and strikes the ant.

1d6 + 1d8 + 1 ⇒ (3) + (7) + 1 = 11
1d8 + 1 ⇒ (6) + 1 = 7


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor blinks a few times as an actual Dragon appears to aid them. Clearly this was part of his grand destiny. He takes the invitation and crosses the river over the tail. "Many thanks."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Any big trees or logs nearby?


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

How far is it across?


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor sighs as he stows his Saber. These creatures were only nuisances and not the monsters terrorizing the populace. "Nevermind, we'll be on our way."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"It's not either of yours. It belongs to whoever the cart belongs to."

Does it look like the cart has been there for a while or was it recently abandoned?


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Oh, so you found it like this?"


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"And those screams we heard?"


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"You there! Halt whatever it is you're doing! Step away from the cart and the people in it!" Luthor says drawing his Saber moving to the front line.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Traveling!: 1d8 + 1d6 ⇒ (4) + (6) = 10

Luthor is able to endure the harsh luxury-free road.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

1d6 + 1d4 ⇒ (3) + (1) = 4

Luthor doesn't sleep particularly well but he is rested enough. He quietly starts breaking down his tent and rolling up his bedroll as others begin to wake up.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Oh you guys..

"I prefer baked potatoes with a small side of butter personally. Anything else is barbaric."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"You are welcome Sam." This was a strange feeling for Luthor, doing something for someone else and being shown gratitude. It was a nice feeling actually.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Well I made the Camping check and Aldaric aided it. Sam did some hunting. I guess I'm confused as to what to do now?


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Who are we waiting on?


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

1d8 + 1d6 + 1 ⇒ (8) + (4) + 1 = 13

Luthor will set up camp, spectacularly.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor has a lobster roll made for him by his butler.

2d6 ⇒ (4, 1) = 5

He is not used to fending for himself in any way and finds no more lobster rolls out in the wild.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Travel: 1d6 + 1d8 ⇒ (2) + (8) = 10


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"That would be for the best as it is in your wheelhouse."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Fine. We will investigate."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Giant insects near Livesong? And you survived an encounter with one of them?"


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Monsters? That is concerning. It makes nobility look bad and drives down property values. We should deal with this problem post haste."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Yes please.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"High-falootin' is not a word. But I am ready to leave."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Everyone speaks like you? That is horrifying. And I do not sound nasally. I speak with the refinement only heard of from nobility. You would not understand."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"I've had candy. It's your accent that confuses me."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"And again I have no idea what you're talking about."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor raises an eyebrow at the farmer's enthusiasm. "Not as such. I've slept better." He replies while poking the bread that most likely wasn't made by a world class baker. But the juice and milk seemed fresh enough so it wasn't horrible. "While understandable it is adorable that you think this is fancy."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Condition: 1d6 + 1d4 ⇒ (6) + (1) = 7

Luthor gets up feeling a little groggy though not tired. He was used to sleeping on beds made with pure goose down so this commoner bedding was downright uncomfortable. But roughing it was part of the experience he told himself. He stands up, gets dressed, and makes his way down for breakfast. "Hello there Adalric." He says greeting the poor commoner.


Yep.


Nope. It is unfitting for a noble to have anything but a full head of gorgeous hair.


Yay! I will try my best to not be a posterior about it. But if I get a little behind on it, let me know. Tee hee.

And yes, I will care about where we go. Bad weather does a number on my hair!


I think I got it.

Type: Attack
Role: Leader
HP: 16
MP: 8
Carrying Capacity: 9
STR: 6
DEX: 8
INT: 6
SPI: 4

Attacks
Saber(Blade): Dex + Str + 1 (Str)

Traveling Rules
Movement Check: STR + DEX
Direction Check: INT + INT
Camp Check: DEX + INT

Initiative: DEX + INT

Equipment:
Saber
Windbreaker(Strong Wind +1)
Backpack
Waterskin
Clothes
80 gold
Personal Item: Locket with picture of sister.

Special Abilities:
Etiquette:
Due to your long years of tutelage and experience in noble society, you are aware of the importance of proper etiquette.
When speaking to someone of rank or status, you are able to leave them with a positive impression of you when you win a contested Etiquette check.

Skill Effect: Leave a positive impression on someone of high rank or status.

Usable Circumstances: Conversing with someone of rank or status
Stats Used: [DEX + INT]
TN: contested

Refined Education:
After years of study under a learned tutor, you have memorized facts and trivia about many aspects of the world. You know more than the average person about history, famous people and well-traveled places.

Skill Effect: Know detailed information about the things you see or hear.

Usable Circumstances: Seeing or hearing something.
Stats Used: [INT + INT]
TN: GM’s discretion

Weapon Grace:
After long years of practice and extensive training under a master-at-arms, you have learned to be graceful when wielding a certain weapon.
When creating your character, choose either Blade, Polearm or Bow. You receive this weapon as a Mastered Weapon. If you already have this chosen category as a Mastered Weapon, you receive a +1 bonus to your Accuracy checks when using a weapon from that category.

Skill Effect(Blade): Choose Blade/Polearm/Bow; it becomes an additional Mastered Weapon. If chosen category is already a Mastered Weapon, gain +1 bonus to Accuracy checks.

Toughness: Max HP +4
Power: +1 to damage rolls during combat
Weapon Focus: Gain 1 more mastered weapon.

22/Male
Tanned complexion, tall, strong, short dark hair
Hometown: The capital.
Reason: To prove his worth
Arrogant but kind hearted, hates getting dirty.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"I suppose I could lower myself to be in the vicinity with you peasants."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Yea, I had to make a new character almost every session, it was very sad.

On the other note, I'd rather not do another one and no Zirul it's not your fault.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

There were some close calls for sure, but yea I'm surprised I haven't died every book ala Kingmaker.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Inconceivable!

No but seriously, who talks about us?


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Yea, it's kinda odd to go through an entire AP. I've never done it before.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Just cuz you're king doesn't mean you get to talk crazy. I'm gonna take my share and retire. Maybe go home, take care of my folks." Luthor smiles.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Couldn't have said it better myself. Except that whole furless thing. Hail to the new king!" Luthor raises Kal's arm and points to him in victory.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

"Done." Luthor replies to the woman before picking up the crown, looking it over. "The Shackles needs a new king." He looks around at the group before handing it to Kal. "It's all yours buddy."


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

There's no H in weird. Stop that.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

No, just no reception all day.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor breathes a sigh of relief as Bonefist falls. He nods for the summoned outsider to start healing the injured bull as he flies down to next to him, handing him a potion. CSW He then turns to Bonefist's crew. "So, do you want to join your fool of a captain? Or do you want to join us?"


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Almost all of Bonefist's strikes draw blood from the Luthor, including one that threatened to pierce the semi-ulfen's heart but instead breaks the man's shield.

On his last legs, he focuses all his rage on the Hurricane King. "No, you're just a coward. You proved that when you didn't want to stand up to Cheliax and now in this fight, when you used that jadwiga magic to run away the entire time. But now, you're also finished."

Bane Baldric 3/5

1d20 + 33 ⇒ (11) + 33 = 44

1d3 + 2d6 + 26 ⇒ (1) + (3, 6) + 26 = 36

1d20 + 33 ⇒ (17) + 33 = 50

1d3 + 2d6 + 26 ⇒ (2) + (3, 4) + 26 = 35

1d20 + 28 ⇒ (3) + 28 = 31

1d3 + 2d6 + 26 ⇒ (1) + (1, 5) + 26 = 33

1d20 + 23 ⇒ (12) + 23 = 35

1d3 + 2d6 + 26 ⇒ (1) + (6, 3) + 26 = 36

And if he's not down, a fort save per hit.

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