| Lukien |
I’m a level 8 human unchained zen archer monk (based off of the Everyman Unchained Monk Archetypes). Our current party consist of a homebrew half-orc barbarian, a nagaji summoner, a oread cleric of Torag and a human inquisitor/cleric of Sarenrae. I’m having trouble deciding which path my character should take, as I’m trying to add something with that has more utility and is a bit more interesting to play other than being a lie detector and spamming full round flurry of blows. With this archetype I get the following class abilities:
• Weapon proficiency with Bow weapon group instead of monk weapon group
• Additional flurry of blow at level 11 (like the normal unchained monks)
• Reflexive shot at level 9: AoO with a bow
• Trick Shot at level 12: same as the zen archer
• Ki focus Bow at level 13: same as the zen archer
• Maneuver shots at level 5 and every 4 levels: I designate 1 attack to additionally add a combat maneuver and if that attack hits, I can perform the combat maneuver. Combat maneuvers options are bull rush, dirty trick, disarm, reposition, sunder, and trip. I picked trip at level 5.
• At level 15, I can designate 2 attacks in a flurry of blows as a maneuver shots.
• Ki powers as normal except for the level 4 and 12 ki power (zen archery and trick shot replaces theses)
Otherwise class abilities are the same as the chained zen archer and the unchained monk.
o https://www.d20pfsrd.com/classes/core-classes/monk/archetypes/paizo-monk-ar chetypes/zen-archer/
o https://www.d20pfsrd.com/classes/unchained-classes/monk-unchained
It seems that my options are to either multiclass now at level 9, after level 11, after level 13 or stay as a zen archer the entire way through. The issue I’m having is what classes or feats would help with this. I am open to any and all suggestions. My original plan(s) was to go to level 13 so I can apply stunning fist and touch of serenity to my ranged attacks or to 15 and somehow make use of dirty tricks. The only thing I know I’m not allowed to do is take a dip into an empyreal sorcerer (supposedly conflicts with DM’s story plans for my character), and retrain class levels. My stats and proposed build are listed below. Again I’m open to any ideas Thank you in advance for your time and help.
Str: 17 Dex: 14 Con: 16 Int: 14 Wis: 21 Cha: 8
Human Bonus Feat: Deadly Aim
Monk 1 feats//Class: Dodge/ Improved Unarmed Strike, Point Blank Shot, Perfect strike//Flurry of Blows (1st bonus attack)
Monk 2 feat: Weapon Focus: longbow, Precise Shot
Monk 3 feat//Class: Cosmopolitan// Fast Movement, Ki pool, Ki strike: magic
Monk 4 feat//Class: Point Blank Master// Zen Archery
Monk 5 feat//Class: Iron Will// Maneuver shot: trip (1/round), Ki arrows
Monk 6 feats//Class: Weapon Specialization: longbow, Improved precise shot// Ki power: Ki metabolism
Monk 7 feat//Class: Clustered Shots// Ki strike: cold iron/silver
Monk 8 Class: Insightful Wisdom
Planned Feats// Class Abilities to take
Monk 9 feats//Class: Touch of Serenity/ Reflexive shot, Maneuver shot: bull rush or disarm
Monk 10 feats//Class: Pinpoint Targeting or Improved Critical: longbow// Abundant Step, Ki strike: lawful
Monk 11 feat//Class: Stunning Fist// Flurry of Blows (2nd bonus attack)
Monk 12 Class: Trick Shot
Monk 13 feat//Class: Crushing Blow// Maneuver Shot: Bull Rush or disarm, Ki focus Bow
Monk 14 feat//Class: Pinpoint Targeting or Improved Critical: longbow// Ki power: Diamond Soul
Monk 15 feat//Class: Paralyzing strike or another bonus feat bonus feat// Maneuver shot: 2/round
Monk 16 Class: Ki power: Ki volley, ki strike: adamantine
Monk 17 feat//Class: Paralyzing strike or another bonus feat// Timeless Body, Maneuver Shot: reposition or dirty trick
Monk 18 feat//Class: Snatch Arrows// Ki power: Quivering Palm
Monk 19 feat//Class: bonus feat// Flawless mind
Monk 20 Class: Perfect Self, Ki power: Empty Body