
Full Name |
Lug Lamfphota |
Race |
Elf |
Classes/Levels |
Skald 4| HP 35/35 | AC 16, FF 14, T 12 | Fort +5, Ref +3, Will +2 | CMD 19 | Perc +7, SM -2 | Init +2 |
Gender |
Male |
Size |
Medium |
Age |
154 |
Alignment |
?? |
Deity |
Rovagug |
Languages |
Common, Gnoll |
Strength |
18 |
Dexterity |
15 |
Constitution |
12 |
Intelligence |
9 |
Wisdom |
7 |
Charisma |
14 |
About Lug Lamfphota
Lug Lamfphota
Skald War Drummer 4
?? Medium humanoid (elf)
Init +2; Perception +7
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
HP 35 (4d8+12)
Fort +5, Ref +3, Will +2[4]
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Offense
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Speed 30 ft.
Range +4 Thrown Club (1d6+5/x2)
Melee +8 +1 Beetle Leg (1d10+8/x2)
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Statistics
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Str 18, Dex 15, Con 12, Int 9, Wis 7, Cha 14
Base Atk +3; CMB +7; CMD 19
Languages Common, Gnoll
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Feats
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Toughness
Power Attack
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Gear
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Masterwork Beetle Leg
Chain Shirt
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Special Abilities
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Deadly Rhythm (Ex) At 1st level, during his raging song, a war drummer can draw clubs and greatclubs as a free action as if he had the Quick Draw feat. At 3rd level, the war drummer gains a +1 bonus on damage rolls for attacks made with clubs or greatclubs. At 7th level and every 4 levels thereafter, this bonus increases by 1 (to a maximum of +5). At 6th level, the war drummer gains Improved Critical with the club or the greatclub as a bonus feat.
This ability replaces Scribe Scroll.
Lesser Beast Totem
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Spells
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1st Level Spells 4/Day
Cure Light Wounds
Grease
Moment of Greatness
Solid Note
2nd Level Spells 2/Day
Heroism
Gallant Inspiration