Lord Raheem Pandisar

Ludovic's page

8 posts. Alias of Eltacolibre.


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Male Augmented Human - Native Outsider (Shapechanger) Cat Lord Brown-Fur Transmuter 20/Fighter 3

"Shining lights , attacking?...Hmmm." As the cat lord is deep in thought about it while rubbing mortimer, a cat scintillating like the colors of the rainbow.

knplanes: 1d20 + 40 ⇒ (12) + 40 = 52
knnature: 1d20 + 40 ⇒ (9) + 40 = 49
knlocal: 1d20 + 40 ⇒ (13) + 40 = 53
kndungeoneering: 1d20 + 40 ⇒ (8) + 40 = 48
knengineering: 1d20 + 40 ⇒ (13) + 40 = 53
knarcana: 1d20 + 40 ⇒ (8) + 40 = 48
knhistory: 1d20 + 40 ⇒ (9) + 40 = 49


Male Augmented Human - Native Outsider (Shapechanger) Cat Lord Brown-Fur Transmuter 20/Fighter 3

Let see how the dice favor me then:
Will Save: 1d20 + 23 ⇒ (19) + 23 = 42
Perception: 1d20 + 31 ⇒ (1) + 31 = 32

The Cat lord, Ludovic is looking at the gate and gets distracted by Mortimer, his familiar and while waiting to see what the others make out of it.

"That took longer than expected."


Male Augmented Human - Native Outsider (Shapechanger) Cat Lord Brown-Fur Transmuter 20/Fighter 3

dot.


Male Augmented Human - Native Outsider (Shapechanger) Cat Lord Brown-Fur Transmuter 20/Fighter 3

For the stats? yeah they don't stack. They are enhancement bonuses.


Male Augmented Human - Native Outsider (Shapechanger) Cat Lord Brown-Fur Transmuter 20/Fighter 3

Pretty sure everything is good to go.
"I'm 100% ready boss"


Male Augmented Human - Native Outsider (Shapechanger) Cat Lord Brown-Fur Transmuter 20/Fighter 3

Alright let see:

HP roll:
Hp roll: 19d6 + 3d10 + 187 ⇒ (5, 2, 4, 6, 1, 2, 5, 1, 5, 2, 2, 5, 4, 1, 4, 6, 2, 3, 4) + (9, 8, 9) + 187 = 277

info:

Hp 277/277 (20d6+3d10+161+20 FCB)
CN
AC 29 Touch 24 Flat-Footed 25 (+4 Dex,+5 AC, +5 natural,+5 Deflection)
Fort+21 Ref+18 Will+23
Initiative +13
Perception +31
Senses Low-Light vision, Scent

OFFENSE:

Bab+13, CMB +24 ,CMD 36
Melee Bite+ 29 (2d6+15, 19-20) , 2 Claws +28 (1d8+15+Grab)
Ranged

Spells Prepared(CL 20, Concentration+34):
9th(6/day)- Shapechange, Time Stop, Summon Monster IX, Wish
8th(6/day)- Undead Anatomy IV, Giant Form II, Polymorph Any Object
7th(6/day)- Waves of Exhaustion, Reverse Gravity, Teleport Greater, Giant Form I
6th(7/day)- Monstrous Physique IV, Disintegrate, Form of the Dragon I
5th(7/day)- Monstrous Physique III, Wall of Force, Telekinesis, Overland Flight
4th(7/day)- Monstrous Physique II, Black Tentacles, Confusion, Dimension Door
3rd(7/day)- Fly, Haste, Monstrous Physique I, Sleet Storm
2nd(8/day)- Invisibility, Resist Energy, Alter Self, Scorching Ray, Glitterdust
1st(8/day)- Silent Image, Vanish, Grease, Stunning Barrier, Protection from Evil, Polypurpose Panacea
0 (At will)- Detect Magic, Dancing Lights, Read Magic, Open/Close, Arcane Mark, Prestidigitation, Ghost Sound, Acid Splash , Mage Hand.

feats:

1: Improved Initiative
Human Bonus: Spell Penetration
3: Power Attack
5: Quicken Spell
7: Greater Spell Penetration
9: Still Spell
11: Combat Casting
13: Expanded Preparation (+1 spell slot)
15: Improved Familiar
17: Spell Perfection: Undead Anatomy IV
19: Expanded Preparation (+1 spell slot)
20 Fighter Bonus: Weapon focus (Bite)
21 Fighter Bonus: Improved critical (Bite)

SQ:
Reactionary: +2 Initiative; Eyes and Ears of the city:
+1 to perception, always a class skill.
Arcane reservoir: 13/23, Consume spells
-Arcanist exploits: Dimensional Slide (1) ,Powerful change (3), Familiar(5), Metamaxing (7), Share Transmutation (9), Potent Magic (11), School Understanding: Void [Reveal Weakness] (13), Redirect Spell (15), Ice Missile (17), Icy Tomb (19)
Transmutation Supremacy (20)
Pounce, Rake (2 claws+28, 1d8+15)
Change Shape, Dominion (Charm animal at will on cat/felines)


Skills:
(2+14)*23 =368 skill points total [included +6
headband skills, the 3 chosen are UMD, Knowledge (Engineering),
Knowledge (Local)]

Spellcraft(Int) +40, Craft (Alchemy) +40, Knowledge (Arcana) +40,
Knowledge (Dungeoneering)+40, Knowledge (Nature) +40, Knowledge (Planes)+40, Knowledge (Religion) +40, Knowledge (Engineering) +40, Knowledge (Local) +40, Knowledge (History) +40, Use Magic Device +30, Fly +32, Perception +31, Disguise +27, Escape Artist +28, Acrobatics +34.


Possessions:
Tome of Clear Thought+5 (137 500 gp, consumed), Headband of Mental Superiority+6 (144 000 gp) [Serving as Jade circlet spell focus], Belt of Superiority+6 (144 000 gp), Spell component pouch (2 gp), 2 Staves of the Master [Necromancy] (60 000 gp), Otherworldly Kimono (67000 gp), Spell Lattice (Mind Blank, 8th) (64 000 gp), Cap of the Free Thinker (12 000 gp), Cloak of Displacement, Minor (24 000 gp), Efficient Quiver (1800 gp), Ivory Statuette(1500 gp), Deathless Heavy Fortification Adamantine Haramaki+4 (105 003 gp) , Blessed Book (12500 gp), Diamond [25000 gp], Diamond [25000 gp], Ring of Freedom of Movement (40 000 gp), Ring of Protection+5 (50 000 gp),Amulet of Mighty fists+4 (64000 gp), Lenses of Figment Piercing (12 000 gp), Scroll of Life Bubble (1125 gp), Scroll of Glitterdust (150 gp, scribed in spellbook), Scroll of Carry Companion (150 gp), Wand of Contingent Action [50/50] (4500 gp), Ioun Stone Clear Spindle (4000 gp)

322 gp left

Spellbook: (Start with all cantrips, 3x1st level spells, 2 spells every level)
9th- Shapechange, Time Stop, Wish, Summon Monster IX, Icy Prison Mass, Mage’s Magnificent Enclosure
8th- Giant Form II, Undead Anatomy IV, Prismatic Wall, Polymorph Any Object
7th- Waves of Exhaustion, Reverse Gravity, Giant Form I
6th- Monstrous Physique IV, Form of the Dragon I, Contingency, Disintegrate
5th- Monstrous Physique III, Wall of Force, Telekinesis, Overland Flight
4th- Monstrous Physique II, Black Tentacles, Confusion, Dimension Door
3rd- Fly, Haste, Monstrous Physique I, Sleet Storm
2nd- Invisibility, Resist Energy, Alter Self, Scorching Ray, Glitterdust
1st- Silent Image, Vanish, Grease, Stunning Barrier, Protection from Evil, Polypurpose Panacea, Magic Missile
0-All cantrips


Advancement:

Let see leveling breakdown:

Level 20 Brown-fur transmuter Basics: Bab+10, Fort+6 Ref+6 Will+12
Level 3 Fighter: Bab+3 fort+3 Ref+1 Will+1
Total(with no stat mod): Bab+13 Fort+9 Ref+7 Will+13

Point buy original with +2 stat to Int: Str 7, dex 14, con 14, int 18, wis 12, cha 12.

Cat Lord template adjustment:
Tiger and Human highest ability scores: Str 23, Dex 15, Con 17, Int 18, Wis 12, Cha 12

+4 to all ability scores:
Str 27 Dex 19 Con 21 Int 22 Wis 16 Cha 16

Ability advancement:
+1 to int at level 4,8,12,16 and 20. So Int total 27.

Mortimer:

Dweomercat cub familiar
Tiny Magical Beast
AC 26, Touch 15, Flat-Footed 23
Hp 138, SR 25
Init+2, Darkvision 60 ft, scent, Perception +29
Speed 20 ft
Melee Bite+15 (1d2-1), 2 claws (1d2-1)
Dweomer Leap, Pounce, Rake, Improved Evasion, Share Spells, Empathic Link,
Alertness, Deliver touch spells, Speak with Master, Spell resistance, Scry on familiar.
Constant-Detect Magic
1/Week - Dimension Door
Languages Common, Sylvan


Male Augmented Human - Native Outsider (Shapechanger) Cat Lord Brown-Fur Transmuter 20/Fighter 3

Got a lot of paperwork to do with this guy but I should have it done tomorrow at the latest.


Male Augmented Human - Native Outsider (Shapechanger) Cat Lord Brown-Fur Transmuter 20/Fighter 3

doting as well, work in progress.