Sorshen

Lucretia Wyld's page

35 posts. Alias of GM Grimm.


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With a quick side glance and grin, Lucretia remarks to George, " I haven't always been sheltered in the ivory tower, love."


"I'll give it a go! exclaims the nervous Lucretia as she pulls a slender needle-like key from here black waist coat and inserts it into the keyhole. After some jiggling and a quick turn to the right, the chest pops open.

Inside is a giant key, too big to fit any chest or keyhole ever seen and a scroll case, that she promptly hands off to whomever will grab it so that she can carefully regain her balance in order to stand up. Heeled boots and all.

Mechanic:

disable device: 1d20 + 7 ⇒ (19) + 7 = 26


"Good idea Thomas, I will cover you with the shotgun," Lucretia states.


Loaded for bear, Lucretia waits anxiously for Edgar to open the door. Seconds feel like minutes. Her heart races as the black bodice keeps rhythm with it. The shotgun starts to shake slowly in her hands.


"Careful inspecting that hole. Whatever went in might come out again. Perhaps we should head back into the house to better equip ourselves for the investigation. What do you gents think?" She inquires of he companions hastily forgetting to acknowledge Reagan .


Whatever unholy thing that was has Altair now. Is everyone else accounted for?


Jaw gaping and eyes staring, Lucretia stands in awe wondering what to do.


Quick! Someone throw a torch! Lucretia requests.


You've a good arm Reagan, would you throw the canisters on the tree? Lucretia requests of Reagan.


Lucretia remembers to load both barrels of the gun this time, but only opting to fire on at a time until she gets used to its recoil.

She pulls the trigger back and aims the sawed-off at the woody beast.

In nervous haste, the shot blasts a glass panel out of the greenhouse.

Attack:

1d20 + 4 ⇒ (6) + 4 = 10


Realizing that she only has time to reload, Lucretia yells out for a servant.

"BRING SOME LANTERN OIL! HURRY!"

Then she gets to the task of loading her shotgun.


Unsteady with the new weapon, Lucretia decides to fire one barrel at a time, takes aim at the tree creature and then pulls the trigger. The loud bang startles everyone, including Lucretia and manages to blow a chunk of bark from the "shoulder" of the creature.

Mechanics:

1d20 + 4 ⇒ (19) + 4 = 23

1d8 ⇒ 6


Frightened, Lucretia rises quickly from the table a sends a servant to grab her overcoat. "Quickly!". She yells.

There is crashing, banging and more screaming while the medium sits upright, eyes rolled back, shaking.

Once her coat is retrieved, Lucretia pulls the sawed-off shotgun from the coat in front of an appalled Lady Stonecraft, hoists her dress with one hand and hurries toward the danger with a mix of fear, anger and curiousity in unequal parts.


" So, bright an early to East Sussex then shall we?" Lucretia holds up a glass of whiskey as a salute to the idea, but not really seeking approval from anyone and avoiding eye contact on the matter.


"I'm not quite sure what to do here. I'm compelled to go after Jack, and that thing that nearly did Edgar in. I'm also quite concerned about Mr. Finch and the sense of loss that his family would feel should we lose him. Perhaps a less personal perspective would present more clarity. Any suggestions?" Lucretia asks of the group.


"Uncle, didn't you know a Lady Lillith that built a herbarium in East Sussex? You used to take us there when we were children. Such fantastic specimens! Do you think that she may know of the specimen we seek?"


Embarrassed by her fainting spell, Lucretia is in the cellar of the residence in her knickers drinking Irish whiskey and smoking a marijuana cigarette and sweating furiously sawing off one of her uncle's double-barreled shotguns from the hunting case into a more easily-handled, close range weapon.

She is determined to not embarrass herself ever again, but also preparing herself for what she sees as the eventual outcome of discovering what has happened to her beloved cousin.


Slightly out of it, Lucretia nods her head in agreenest with Altair.

"Forgive me, the sight of that creature was horrendous. I should like to speak more with Dr. Van Helsing anyway."

She accepts George's help and slowly begins to head out of the tunnel towards the Thames and the service entrance.


I think we need to invest in a shotgun once we get back home.


Lucretia tries to get to her feet next to George.


"Very well, let's at least confirm our suspicion and report it back to Lord Walker. From what I have just seen, I don't believe that any of you will be having any trouble getting out of a pinch."


I have never been this unsure of myself. If I hurt cousin Jack, it would probably kill my uncle.


Jack! she exclaims out loud as if speaking to herself. She quickly looks around the dimly lit storage area as his laugh echoes down the tunnel. We need to go after him. I hope that it is not too late for him. I don't think that I can kill him. We were playmates in the nursery.

We must go. Lucretia lights a torch after reloading her crossbow. Who leads?


Lucretia replies Very well. she looks around and finds an empty crate. After finishing the last beheading, she motions to Edgar, Help me with this body please. The two put the body in the crate along with its head. And she pulls out some lose nails and attempts to haphazardly nail the crate shut with the hilt of her rapier.


The ringing stops as the silence fades away, Lucretia finds herself yelling the question, [b] Do you need the head still attached, George?[b]


Standing in the same position, Lucretia loads her crossbow quickly and takes aim at the spawn moving slowly towards her with the bolt in his neck.

mechanics:

Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Confirm Crit: 1d20 + 4 ⇒ (2) + 4 = 6
damage: 1d8 ⇒ 6

The second shot is not as well-placed as the first, but the bolt is embedded into the chest of the spawn who falls to the ground unconscious.


What in the bloody hell was that about, Mr. "Nikos? I'm telling you that if we cover your 'expenses', it comes out of your cut, not to mention the distraction from our intended task. Lucretia berates Mr.Nikos out of anger and frustration at suddenly being accosted by strange street gangs.

Flustered, she looks toward George to inquire about his well-being.

George, are you okay?


Uncertain of what is going on, Lucretia draws her rapier and looks towards Altair for any sign of what is going on. What in the bloody hell is going on here?


They were very strong despite an anemic skin tone with a reddening around the eyes as if many capillaries have bursted. Some have fingernails that are almost claw-like. They moved quickly and some could climb like spiders up the wall with their limbs bending in directions that I am unaccustomed to. I believe that I should take up a pistol and it's practice, though I am unsure if that would help.


With that a maid signals that it is time for supper and Lucretia rises out of the chesterfield to inquire, Shall we eat?


Look for the sewer pipe, we'll take the inn. Lucretia commands.


With a look of astonishment, Lucretia whispers as if thinking out loud, That is more than I could get him to say.

Lucretia then takes charge, looking at Mr. Clarke. You take the others and head for that drain pipe, if you can find it. Finch and I will investigate that denizen of filth they call The Mariner's Inn. Meet us there when you have the information we need to find my cousin.

She glances at Reagan and comments about the readiness of the group.
I assume that all of you have the means to protect yourself. she says in a manner that is sort of half-question, half-statement.


This young holy man has introduced himself as Grigori Rasputin, a monk from Russia. He brought the box to our residence last night. To ensure discretion, my uncle made arrangements to meet here. I have gleaned precious little from him. Perhaps any of you have better interrogation techniques?

With that, Lucretia moves aside to let the group gain access to the fellow.


I implore you to depart in haste. The carriages are waiting outside. Stop by Whitechapel if you must, then meet me in front of the abbey as soon as is humanly possible. 20 Deans Yard. Your drivers know the way. I almost forgot, come armed.

Lucretia rushes out of the room and down the hall past the ballroom, presumably to change and grab the necessary gear for the outing.


Uncle, you should return to your guests. Lucretia suggests.

If you accept, we have carriages waiting outside to take us to Westminster Abbey where we will interrogate the messenger who delivered this box of horrors. A simple "aye" will do on your part as contracts would just be damnable proof against us, should we be discovered. This "Ripper" business has Uncle extremely worried. This claw has us both perplexed. We will see what the odd monk has to tell us. Are you ready to leave?