Namdrin Quinn

Lucien Naiilo the Marked's page

84 posts. Alias of The Eldritch Mr. Shiny.


Race

Half-Elf

Classes/Levels

Cleric 1/ Necromancer 1/ Druid 1

Gender

M

Size

Medium

Age

32

Alignment

LN

Languages

Common, Abyssal

Strength 12
Dexterity 11
Constitution 18
Intelligence 16
Wisdom 14
Charisma 12

About Lucien Naiilo the Marked

Game Stats:
LN male Half-Elf Cleric 1 / Necromancer 1 / Druid 1
Abilities: Str 13, Dex 11, Con 18, Int 16, Wis 14, Cha 12
HP: 28; BAB (using fractional progression rules from UA): +2/Grapple: +3; AC 12 (+2 leather armor), Armor Check Penalty 0, Max Dex +8, Speed 30, Arcane Spell Failure 10%
Saves (using fractional progression rules from UA): Fort +7; Ref +3; Will +6 (Fort +9; Ref +5, Will +8 against Enchantment spells)
Attacks: +1 heavy flail (1d10 + 1 Str) +4 to attack
Feats: Lightning Reflexes, Scribe Scroll (class), Power Attack
Skills: Heal +7; Knowledge (Arcana) +8; Knowledge (Nature) +9; Knowledge (Religion) +7; Spellcraft +9; Concentration +9; Appraise +3; Bluff +1, Climb +1, Diplomacy +3, Disguise +1, Forgery +3, Gather Information +3, Intimidate +1, Jump +1, Listen +2, Search +3, Sense Motive +2, Spot +2, Survival +4, Swim +1
Languages: Common, Druidic, Abyssal, Sylvan, Old Elven
Special Abilities: Turn undead x4/day, summon familiar, summon animal companion, nature sense, wild empathy, low-light vision, immune to sleep effects, Elven blood
Possessions: combat gear (flail, leather armor), spell components, spellbook, stone holy symbol. Total weight carried: 19 lbs. Light load: 50 lbs. Medium Load: 100 lbs. Heavy/max load: 150 lbs. Lift off ground: 300 lbs. Push/drag: 750 lbs.
Cleric domains: Death, Law; Domain spells known: Cause Fear, Protection from Chaos; Cleric spells per day: 0(3), 1(3); Druid spells per day: 0(3), 1(2); Necromancer spells per day: 0(3), 1(2); Prohibited arcane schools: Conjuration, Abjuration
Cleric spells known:
- 0: Cure Minor Wounds, Detect Magic, Guidance, Light, Read Magic, Resistance
- 1: Command, Comprehend Languages, Cure Light Wounds, Deathwatch, Detect (alignment), Detect Undead, Divine Favor, Doom, Entropic Shield, Magic Weapon, Obscuring Mist, Protection from (alignment), Shield of Faith
Druid spells known:
- 0: Cure Minor Wounds, Detect Magic, Flare, Guidance, Light, Read Magic, Resistance
- 1: Cure Light Wounds, Detect Snares and Pits, Endure Elements, Entangle, Faerie Fire, Obscuring Mist, Pass without Trace, Produce Flame
Necromancer spells known:
- 0: Disrupt Undead, Touch of Fatigue, Mage Hand, Ray of Frost, Prestidigitation, Detect Magic, Read Magic
- 1: Identify, True Strike, Hypnotism, Burning Hands, Magic Missile, Shocking Grasp, Chill Touch, Ray of Enfeeblement, Feather Fall, Magic Weapon