Perception:: 2d6 ⇒ (6, 2) = 8 => 6 Fails to see anything strange "I have no real skill at locks, but I can give it a quick try" Springs the trap! "Woah!- "
[lockpick(dexterious): 2d6 ⇒ (6, 3) = 9 => 6 Hey! the chest opens
I am going to need a rule clarification here to fully understand how time freeze and defense rolls combine. time freeze wrote: For each Level in Time Freeze, you gain an equivalent Bonus in all tests of speed and quickness—or a Penalty to those of your opponents. While this Ability requires you to perform an action, you may offset the Multiple Actions Penalty by an amount equal to your Level in Time Freeze. This looks like the bonus to speed and quickness are not always active and require activation. So my defence is 3 lower until I activate time freeze, which I can only do as an action, but allows for multiple actions a round. This will make combat weird I think. For the trap I'm assuming he can't react in time to activate time freeze Defense:: 7d6 ⇒ (6, 5, 5, 4, 1, 5, 5) = 31=> 20 Lu-Sun, apparently caught completely off guard while investigating the dusty and neglected artworks, he reacts swiftly and leans over backwards in avoidance as the darts all nearly hit him but narrowly miss. A few seconds later, he grabs his back in pain as he slowly rights himself again. You can hear his spine cracking from all the effort.
Lu-Sun walks toward the pit nearly as if it wasn't there, looking up at Scarletto with a faint smile. Seemingly at the last second before he falls completely into the pit, Lu-Sun grabs hold of the rope and miraculously manages to slide down with relative ease.
The difficulty of this check seems really hectic for climbing down with a rope. My chances of passing were low. 13 out of 36 chance of passing with the risk of loosing ALL my health on a fall After giving the corpse a quick look over
Eyeing the next door "Guess we'll need to team up for this one again"
"You guys should learn to work together, here let me help you..." Lu-Sun starts to stretch and crack his old bones before grabbing hold of the stone at a different location and waits for Kesh or Senzu to do join in. teamwork strength: 1d6 ⇒ 6=> 6
Lu-Sun is not at all taken up in the conversation, but rather slowly takes out a broom attachment and fixes it to the top of his walking stick and slowly begins to sweep away the sand. Even though he looks old and slow; remarkably the sand is being cleared away very fast, must be years of training or a good broom... Sweeping:: 7d6 ⇒ (4, 2, 6, 5, 6, 4, 4) = 31 = 12
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