Giant Slayer

Lothar Graelson's page

133 posts. Alias of Alexander Kilcoyne.


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Male Dwarf Monk (Sacred Mountain) 2

Here


Male Dwarf Monk (Sacred Mountain) 2

I just want to note i'm still here and following the game closely, Lothar just doesn't have too much to contribute right now in terms of active skills, checks and interaction.

In this situation he would be keeping a wary eye on ambushes, having assigned himself int something of a bodyguard role.


Male Dwarf Monk (Sacred Mountain) 2

Lothar had been a quiet companion throughout the journey. Although he said precious little, he was clearly listening to many of Reginald's lessons about magic.

Now the group were approaching the ruin, he brought his spear into play, keen to spot any ambush or new inhabitants the ruin may have attracted over the long years.


Male Dwarf Monk (Sacred Mountain) 2

Lothar picked up his tossed spear.

"No harm in exploring it while we're here? Might be a good bolt-hole if we need to spend a night out here..." the powerfully built Dwarf suggested.


Male Dwarf Monk (Sacred Mountain) 2

Sorry for the delay.


Male Dwarf Monk (Sacred Mountain) 2

Lothar hurled his spear at the closest scorpion, irritated that he had not seen the ambush coming. The spear clattered against the floor, utterly missing. Lothar then moved into melee with his targeted foe...

Can't see the map, GM please move me/interpret the actions stated.

Ranged Attack: 1d20 + 1 ⇒ (3) + 1 = 4


Male Dwarf Monk (Sacred Mountain) 2

On the journey, Lothar was even quieter than usual. In a whirlwind of battle and diplomacy, his wards and liege lords the Tharnhammers, with his humble help, had broken a force of Drow and secured the allegiance of an entire settlement. Less than a couple of months ago, Lothar had been little more than the young scion to the last of the Graelson line; a family fallen from grace and he himself forced to work in the mines to support his kin dreams of honor, glory and proving himself as a warrior idle thoughts in the daily grind. Lothar knew he had acquitted himself well in the battle, many Drow falling to his sling and spear. Truth be told, though, he felt a little out of his depth with the trials and travails that surely lay ahead.

Despite his doubts, Lothar knew full well that he was more in his element than many of his kin with his keener darkvision 90 feet from years underground in the mines. Lothar assisted in setting up a rope for everyone else to descend, testing it with a strong tug and watching over the descent with a wary eye to the darkness, his loaded sling in hand.

Perception: 1d20 + 11 ⇒ (11) + 11 = 22

Lothar will descend last- taking 10 on Climb for a 14 with the rope.


Male Dwarf Monk (Sacred Mountain) 2

"Its name is rather... ominous. Was there some history of suicide there? Tharnhammers, Reginald, these ruins call out to us. They should be the next "

Lothar ignored the outstretched sword. Such a weapon was more fit for his lords to wield than himself.


Male Dwarf Monk (Sacred Mountain) 2

I'm here, didn't have much to add, sorry.


Male Dwarf Monk (Sacred Mountain) 2

Lothar grunted in support of the words of the Tharnhammers.


Male Dwarf Monk (Sacred Mountain) 2

Lothar had little to add to the conversation but felt a profound sense of loss at the small Lord's death. Tempered in battle with his naivete behind him, he would surely have made a better leader for his people than they could have ever suspected.


Male Dwarf Monk (Sacred Mountain) 2

HP Roll: 1d8 ⇒ 7

Lothar is fully updated as follows-

Lothar Graelson
Dwarf monk (monk of the sacred mountain) 2 (Pathfinder RPG Advanced Player's Guide 114)
LG Medium humanoid (dwarf)
Init +1; Senses darkvision 90 ft.; Perception +9
--------------------
Defense
--------------------
AC 17, touch 16, flat-footed 15 (+1 Dex, +1 dodge, +1 natural, +4 untyped bonus)
hp 22 (2d8+7)
Fort +5, Ref +4, Will +7; -2 vs. [light] effects, +2 vs. poison, +4 vs. spells and spell-like abilities, +1 trait bonus vs. spells, spell-like abilities, and poison
Defensive Abilities deep warrior
--------------------
Offense
--------------------
Speed 20 ft.
Melee spear +5 (1d8+6/×3) or
. . unarmed strike +5 (1d6+4) or
. . unarmed strike flurry of blows +4/+4 (1d6+4) or
. . warhammer +5 (1d8+4/×3)
Ranged sling +2 (1d4+4)
Special Attacks ancient enmity, flurry of blows, relentless, stunning fist (2/day, DC 15)
--------------------
Statistics
--------------------
Str 18, Dex 12, Con 14, Int 8, Wis 18, Cha 5
Base Atk +1; CMB +5; CMD 21 (21 vs. bull rush, 21 vs. grapple)
Feats Deflect Arrows, Dodge, Improved Unarmed Strike, Nation Builder, Steel Soul[APG], Stunning Fist, Toughness
Traits glory of old, tunnel fighter, wisdom in the flesh
Skills Acrobatics +9 (+5 to jump), Appraise -1 (+1 to assess nonmagical metals or gemstones), Knowledge (arcana) +0, Perception +9 (+11 in unclaimed wilderness or land under your own control), Stealth +5 (+7 in unclaimed wilderness or land under your own control), Survival +4 (+6 in unclaimed wilderness or land under your own control); Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones
Languages Common, Dwarven
SQ dwarf monk, minesight, rock stepper
Other Gear sling, spear, warhammer, backpack, belt pouch, blanket, collapsible plank, crowbar, grappling hook, hemp rope (150 ft.), soap, torch (10), trail rations (5), waterskin, 7 gp, 6 sp
--------------------
Special Abilities
--------------------
-2 hardness vs. clay, metal, or stone objects. Reduce the Hardness of any object made of clay, stone, or metal by 1 whenever the object is struck by the monk’s unarmed strike (minimum of 0).
Ancient Enmity +1 Gain a racial bonus to attacks vs Elves.
Darkvision (90 feet) You can see in the dark (black and white vision only).
Deep Warrior +2 Gain a bonus to AC and grapple vs. Aberrations.
Deflect Arrows (1/round) While have an empty hand, negate one ranged weapon hit you are aware of (unless from a massive weapon).
Flurry of Blows +0/+0 (Ex) As full-rd action, higher BAB and combo unarmed/monk wep as if two-weapon fighting.
Glory of Old You receive a +1 trait bonus on saving throws against spells, spell-like abilities, and poison.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Minesight Dazzled in bright light and -2 to save vs light effects.
Nation Builder Perception, stealth, & survival bonus in unclaimed/your land.
Relentless +2 Gain CMB bonus to bull rush/overrun while both self and foe stand on ground.
Rock Stepper Ignore rubble, broken ground, or steep stairs when taking 5 ft step.
Steel Soul Hardy's save vs. spells and spell-like abilities becomes +4
Stunning Fist (2/day, DC 15) You can stun an opponent with an unarmed attack.
Tunnel Fighter +2 Initiative and +1 critical damage while underground.
Wisdom in the Flesh (Acrobatics) Acrobatics becomes a Wisdom-based, class skill.


Male Dwarf Monk (Sacred Mountain) 2

Yeah Stonelord is pretty awesome as an archetype.


Male Dwarf Monk (Sacred Mountain) 2

Lothar patted Nurin on the shoulder heartily.

"An excellent combination; stunned from my blow he had little chance to evade your axe. Well struck, sir."

Lothar felt a quiet sense of pride at his accomplishments in the battle. He had done much on this day, to honor the debt his family owed the Tharnhammer's.


Male Dwarf Monk (Sacred Mountain) 2

I posted my action on Roll20, hoping you caught it Olmek :)


Male Dwarf Monk (Sacred Mountain) 2

Rolls made in Roll20, gotta update my games and didn't want to hold game up writing my IC post.


Male Dwarf Monk (Sacred Mountain) 2

Lothar eyed up the full-plate armored Drow approaching and decided that he should be his main target. He hurled his spear up at the Drow leader, the throw on-target and displaying unusual accuracy for a Dwarf with only modest agility.

Thrown Spear VS Damiel (FF AC): 1d20 + 1 + 1 ⇒ (18) + 1 + 1 = 20
Damage: 1d8 + 4 ⇒ (6) + 4 = 10


Male Dwarf Monk (Sacred Mountain) 2

In position, if we're waiting for them to advance to us please place Lothar in cover fairly near the front (posting from work).


Male Dwarf Monk (Sacred Mountain) 2

Lothar immediately hefted his now blood-drenched spear, the unarmored warrior left without a scratch although looking rather grim with the blood of Drow upon him.

Reginald will surely be hard-pressed by the main assault. Can we spare the forces here, expecting lightning to strike the same spot twice? I will defer, Pravic, but perhaps we need every man at the front line with us now? I believe it would be wise to leave a single runner, a non-combatant; to warn of any such trick, should they try it again.


Male Dwarf Monk (Sacred Mountain) 2

Lothar charged in to support Bali, his spear having claimed the lives of two Drow and showing no sign of stopping. Despite the raised shield of the Drow before him, Lothar was simply too swift with his lunge to be stopped, the weapon gutting another of the Elves.

Attack (Charge): 1d20 + 4 + 1 + 2 ⇒ (11) + 4 + 1 + 2 = 18
Damage: 1d8 + 6 ⇒ (4) + 6 = 10


Male Dwarf Monk (Sacred Mountain) 2

Missed that post, thanks GM. Charge definitely doesn't negate an AOO, this isn't even a debate :). Will post ASAP tomorrow morning i've had a hell of a day sorry!


Male Dwarf Monk (Sacred Mountain) 2

0HP is disabled rather than unconcious unless shes down from poison? Also I don't see anything in the narrative with regards to Lothar's action, was it missed?


Male Dwarf Monk (Sacred Mountain) 2

Lothar surged into melee, lunging fast with his spear in the hope of quickly bringing a foe down.

Attack: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Damage: 1d8 + 6 ⇒ (6) + 6 = 12

Targeting northern-most Drow.


Male Dwarf Monk (Sacred Mountain) 2

You do yer' ancestors proud here today, my Lord. Lothar intoned in response to the battle cry.

Lothar strode onto the pier, moving to take what limited cover he could behind one of its wooden posts and firing a sling stone. His shot was an excellent one, taking the Drow high who had landed in the chest, the power behind the launched stone noteworthy.

Attack (Ancient Emnity, Fighting Defensively): 1d20 + 1 + 1 - 4 ⇒ (19) + 1 + 1 - 4 = 17
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

AC17 + any cover bonus gained+ Deflect Arrows.


Male Dwarf Monk (Sacred Mountain) 2

Absolutely slammed at work but can we have Lothar go and intercept the boat with the lord, as hes assigned himself as his bodyguard.


Male Dwarf Monk (Sacred Mountain) 2

Perception: 1d20 + 8 ⇒ (5) + 8 = 13
Sense Motive: 1d20 + 4 ⇒ (4) + 4 = 8

Lothar held his ground grimly, spear in one hand and a loaded sling clutched tightly in a second meaty fist.

Onward to glory then, comrades?


Male Dwarf Monk (Sacred Mountain) 2

Bump. Reginald, Ivy? This pace is a bit slow even for post-Christmas.


Male Dwarf Monk (Sacred Mountain) 2

Seeing Ingrid handling herself well and Ivy about to strike, Lothar surged into battle beside Pravic

Fortitude: 1d20 + 4 + 5 ⇒ (10) + 4 + 5 = 19

Resisting the foul stench of the creature, Lothar joined Pravic's melee against the nasty smelling humanoid- charging forward with gusto, the talented warrior drove his spear straight into the creature's chest. Severely wounding the slave, Lothar looked to Pravic to finish the damn thing off before it could wound anyone.

Spear Attack (Charge): 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22
Damage: 1d8 + 6 ⇒ (6) + 6 = 12


Male Dwarf Monk (Sacred Mountain) 2

Will assume Lothar got to add a couple of slingstones to the volley and wait for my init block :).


Male Dwarf Monk (Sacred Mountain) 2

Hearing Reginald's command, Lothar held his sling aloft. While the simple weapon did not have the range of a bow or crossbow... this close, it barely mattered.


Male Dwarf Monk (Sacred Mountain) 2

The only issue there is distance- dart is 30 feet.


Male Dwarf Monk (Sacred Mountain) 2

Thought about it, but then I noted the full plate and thought "nah".


Male Dwarf Monk (Sacred Mountain) 2

Lothar winced at Pravic's blunt words but said nothing as he moved, spear ready, at the Gnome lord's shoulder.


Male Dwarf Monk (Sacred Mountain) 2

Very well. If that is all, I request leave to continue training the Gnome contingent.


Male Dwarf Monk (Sacred Mountain) 2

Are there Hero Points in this game? Saw some on Bali's profile.


Male Dwarf Monk (Sacred Mountain) 2

Lothar was shocked but quite touched by the Gnome leader's statement.

Reginald, we cannot underestimate the value of his people seeing their leader on the front lines. I will personally ensure his safety and would be honored to act as his bodyguard on the field, if you are truly willing, Lord Geirni.


Male Dwarf Monk (Sacred Mountain) 2

A fighting retreat may be too much for a simple militia Reginald. These Gnomes are fighting for their homes and family. Better we put their backs to a wall with that purpose in mind, I would have thought, elder.


Male Dwarf Monk (Sacred Mountain) 2
Bali Tharnhammer wrote:
Bali begins each day running the Svirfneblin through numerous drills and basic combat techniques, trying her best not to look completely discouraged by their lack of competence in the art of combat.

On the other hand, Lothar is resolute and optimistic with the recruits. Bali was a formally trained, die-hard warrior but he himself was recently a civilian trained in much the same manner. He knew they didn't have long, but any training at all they could impart would improve the gnome settlement's chances. He assigned the most skilled of the militia as deputies and squad leaders (assuming Bali's nod of approval, Lothar would want to make sure she agrees) and attempted to build cohesive squad's of the Gnome conscripts and volunteers.


Male Dwarf Monk (Sacred Mountain) 2

Lothar thought for several moments before speaking, looking to Bali Drow-Slayer for confirmation on his train of thought.

Respectfully, my Lord, i would suggest we arm as many able-bodied volunteers as possible and prepare as much cover as possible for them. Your people are agile and make hard targets for the Drow crossbows; we stand a better chance if we can force them into melee, preferably against a formation of spears and longspears. Almost anyone can stab effectively with a spear- my own humble accomplishments are testament to that fact. Unless you have a large abundance of crossbows, simple spears will be our most effective weapons.


Male Dwarf Monk (Sacred Mountain) 2

Sorry guys i'm still here. Endeavoring to get a post up today.


Male Dwarf Monk (Sacred Mountain) 2

While much of Lothar's training was time spent with his kin rather than in actual battle, he was increasingly finding his ability to dodge blows and strike true consistent. Perhaps the years working in the mines had lent him some physical dexterity beyond merely the strength it had granted after all. Easily evading the fire elementals attacks on him, he continued to stab his spear into his foe, albeit wary of the wooden haft of his weapon catching aflame.

Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d8 + 6 ⇒ (1) + 6 = 7

This streak of 20's is getting ridiculous.


Male Dwarf Monk (Sacred Mountain) 2

Pravic, log in manually with your details then join game from the link there.

Lothar had resorted to his trusted spear once more and charged one of the elementals alongside his battle brother Pravic, ramming it deep into the flames and that which lay beneath them.

Attack (Can't Crit Elementals): 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d8 + 6 ⇒ (1) + 6 = 7


Male Dwarf Monk (Sacred Mountain) 2

Will post from work later today.


Male Dwarf Monk (Sacred Mountain) 2

Indeed- foreknowledge of the Gnome's Bane prevents precious time from being wasted on magic alone. More time for crossbow bolts to be fired on their approach.

Lothar had been watching the emissary closely.

You have already earnt your life with this information. But I sense you are holding back some crucial detail. This detail may surely be the bargaining chip, that would mark the difference between a life clad in irons in some dark hole, to a life of comfort as a guest of the Tharnhammers or the Svirfneblins; guarded, aye, but available as a consultant for the Drow, their people and the Underdark. Irons or loyal, rewarded service.


Male Dwarf Monk (Sacred Mountain) 2

Lothar stood from the high ground where he had fought, dispassionately observing the conflict of morality. Pravic's mercy was admirable, but so was the righteousness of slaying this foul foe so they could do no further harm.

Seeing that consensus had apparently been reached, Lothar set his strong arms to binding the Drow into a prisoner chain with the 100 feet of hemp rope he had stowed in his backpack.


Male Dwarf Monk (Sacred Mountain) 2

Easily ducking under the bolt of his adversary, Lothar stepped in close and using the higher ground, kicked the closest Drow in the head so hard with a wild kick that bones could audibly be heard breaking on the impact.

Flurry of Blows 1 (Higher Ground, Ancient Enmity, Miss): 1d20 + 1 + 4 + 1 + 1 - 2 ⇒ (2) + 1 + 4 + 1 + 1 - 2 = 7

Flurry of Blows 2 (Higher Ground, Ancient Enmity Critical Threat): 1d20 + 1 + 4 + 1 + 1 - 2 ⇒ (20) + 1 + 4 + 1 + 1 - 2 = 25
Flurry of Blows 2 Confirmation(Higher Ground, Critical Hit): 1d20 + 1 + 4 + 1 + 1 - 2 ⇒ (15) + 1 + 4 + 1 + 1 - 2 = 20
Damage: 2d6 + 8 ⇒ (5, 1) + 8 = 14


Male Dwarf Monk (Sacred Mountain) 2

Just to note, Lothar's initiative modifier is +3 underground due to his trait.


Male Dwarf Monk (Sacred Mountain) 2

Assume this is Surprise Round so only standard action?

Having slowly snuck closer and shadowed the group of Drow as they approached the ambush point, Lothar took Grimdahl's sudden attack as his cue. He hurled his spear at the emissary, his own fury rising as he attacked the cursed Elf. The throw was exceptional, the spear taking the Elf in the back, right between his shoulder blades.

Attack VS Flat-Footed AC, Critical Threat: 1d20 + 1 + 1 + 1 ⇒ (20) + 1 + 1 + 1 = 23
Critical Confirmation Roll: 1d20 + 1 + 1 + 1 ⇒ (10) + 1 + 1 + 1 = 13
Damage if Unconfirmed: 1d8 + 4 ⇒ (4) + 4 = 8
Additional Damage if 13 meets FF AC: 2d8 + 9 ⇒ (7, 8) + 9 = 24


Male Dwarf Monk (Sacred Mountain) 2

Well, it is a 24RP race to be fair.


Male Dwarf Monk (Sacred Mountain) 2

Lothar assessed the position and gave his recommendation.

This narrow corridor here- ideally, we would want to position ourselves on both sides of it, north and south, and let the Drow get that far before we launch our attack. However... its a lot of ground to cover and likely, only half of us will get an initial volley in. I think its better we set up around Grimdahl and Reginald's position and ambush them here. Gives less time for them to spot us or our plan to go awry, too.

Lothar set himself up near Reginald, taking the time to pick a spot from which he had both cover and the means to conceal himself. He kept his battle-tested spear in hand, resting his loaded sling on a rock beside him.

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