Loren Pechtel's page

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It's obvious--anything that does poison damage. But is it obvious? Poison is a matter of dose.

For hazmat labeling anything with an oral LD50 lower than 300mg/kg is considered toxic aka poison. (50 mg/kg for highly toxic, 5 mg/kg for extremely toxic.)

Note that this includes many substances not intended to cause harm. I can think of multiple things I have around that would be considered toxic--despite being meant for human consumption! I'm not going to take the time to look up all the data but I'm pretty sure a couple would class as highly toxic.

Does detect poison ping on things like that--stuff that small exposures could easily kill but which aren't meant for killing? And what about the borderline cases--say, heroin?

(Or, for the ultimate case--the drug Wayfarin <b>is</b> rat poison.)


Would it be reasonable to have a demiplane that has normal gravity up to 10' above ground level and then 10% of normal gravity above that point?


1) The wizard can lift 100#. He picks up a hot air balloon that weighs 1000# but has 950# of lift due to the hot air. Can he teleport?

2) The wizard is underwater. He picks up a barrel that weighs 50# but is open and thus full of water. Can he teleport?

3) The wizard is underwater, but this time the barrel is full of wine and corked and thus has a net weight of 45#. Can he teleport?


Can a group of people pick up and teleport something that's too heavy for anyone to lift, but the group in cooperation have the carrying capacity to lift it?


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The sign said "Badwater Road".

My first thought was water elementals.

(Although there was no water, any elementals would have to be salt elementals.)


There's what looks like a conversion oops here:

Wish can now only raise a stat by lowering another, yet the tomes that grant stat boosts are unchanged. The tomes are still priced as wishes + a bit extra, this doesn't make sense.