Lem

Lon Spiritgazer's page

31 posts. Organized Play character for - Ed -.


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Horizon Hunters

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Looks fine. Thanks!!

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Thanks everyone for the game! See you on the next one!

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Thanks for running this one! As always, it was quite fun =)

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Income, crafting: 1d20 + 5 ⇒ (19) + 5 = 24

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Lon Spiritgazer wrote:

Lon will stealthily move to a shooting angle and fire two shots at Asslyn's shard.

◆stride with stealth west [dice=stealth check]1d20+8
◆Fire at Asslyn [dice=arquebus]1d20+11+1[dice=piercing damamge]1d8+2+1
◆Risky Reload shot at Asslyn [dice=arquebus]1d20+6+1[dice=piercing damamge]1d8+2+1

It should say STEP, not stride. It's just 5ft of movement, my bad

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I believe that for a step you don't need to roll again stealth, but I did it just in case.

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Lon will stealthily move to a shooting angle and fire two shots at Asslyn's shard.

◆stride with stealth west stealth check: 1d20 + 8 ⇒ (4) + 8 = 12
◆Fire at Asslyn arquebus: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29piercing damamge: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8
◆Risky Reload shot at Asslyn arquebus: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21piercing damamge: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

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Having rolled a crit on stealth and hidden behind a wall, can someone tell me what does this mean? I'm really bad at understanding stealth rules on combat.

=)

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That's one big cloud

Lon will fire his arquebus towards the shard and then will stride east and hide behind the structures as he reloads.

◆ Fire at the shard arquebus: 1d20 + 11 ⇒ (9) + 11 = 20damage, one shot one kill: 1d8 + 1 + 1d6 + 1 ⇒ (5) + 1 + (4) + 1 = 11
◆ Stride East
◆ Covered Reload stealth: 1d20 + 8 ⇒ (20) + 8 = 28

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Lon will then move towards the pile of treasure (A2), hoping to find something of use for the incoming troubles.

Perception: 1d20 + 9 ⇒ (12) + 9 = 21 circumstance bonus added this time

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Lon will take the key to keep it safe and then move to take a look at the piles of empty chests (A4) Perception: 1d20 + 7 ⇒ (3) + 7 = 10

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"Well, if that thing is coming back we certainly could use all the help we can get. So, plan and equipment, let's hear it!"

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Lon picks up and reloads both guns before moving towards the mimic and the floating glove.

"What do we have here! So interesting!" he says in wonder trying to make sense of the scene.

"Mind me asking, but how did a floating hand and a talking chest get in this place unnoticed? Do you need something from us?"

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Not wanting to hit his allies, Lon will drop his Blunderbuss and pick up his Arquebus to shoot twice at red, however, in his haste, both shots miss and the gun gets jammed after the second shot. missfire: you must use an Interact action to clear the jam before you can reload the weapon and fire again

◇Drop weapon
◆Pickup weapon
◆Fire at red Arquebus: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9damage: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4
◆Risky Reload at red Arquebus: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11damage: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

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Banterknell or BK wrote:

@Lon

did you add the bonus from the inspire courage?

Nope, forgot about that.

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Lon moves in order to get a better shot then drops his weapon and draws a different one to shoot the swarm furthest away from them, not wanting to get Bun into the scatter area of his weapon.

◆Stride East
◇Drop Weapon
◆Draw Blunderbuss
◆Fire Blunderbuss at -2 for range, added in the roll. 1d20 + 8 ⇒ (7) + 8 = 15damage: 1d8 + 1 ⇒ (7) + 1 = 8 +1 splash damage.
◇Hero Point: to hit: 1d20 + 8 ⇒ (16) + 8 = 24

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Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Not knowing what else to do, Lon tries to mimic an old incantation he once heard form an old lady while traveling. "She did say it was to repel evil spirits, so perhaps..."

Occultism: 1d20 + 5 ⇒ (13) + 5 = 18

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LOL

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Besides wanting to shoot myself? I'll go to the pile of treasure instead

Perception: 1d20 + 7 ⇒ (10) + 7 = 17
Perception: 1d20 + 7 ⇒ (6) + 7 = 13

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Lon will move to the shelves at A5 and carefully try to find something useful.

Thievery: 1d20 + 8 ⇒ (14) + 8 = 22
Thievery: 1d20 + 8 ⇒ (20) + 8 = 28

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Lon will double move to get a good look at the other bugbear before taking a shot Since I was left with an action last turn I'll assume Lon reloaded instead

◆◆ Move
Shoot at red: 1d20 + 11 ⇒ (17) + 11 = 28damage: 1d8 + 2 ⇒ (4) + 2 = 6

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Lon focuses his fire on the bugbear he can still see. "So, are there any more than this one? he asks the rest of the group as he shoots.

◆ Covered reload behind Bun stealth: 1d20 + 8 ⇒ (12) + 8 = 20
◆ Shoot light blue bugbearish monster +1 Arquebus: 1d20 + 11 ⇒ (19) + 11 = 30 piercing damage: 1d8 + 2 ⇒ (6) + 2 = 8
◆ Risky Reload light blue bugbearish monster +1 Arquebus: 1d20 + 6 ⇒ (14) + 6 = 20piercing damage: 1d8 + 2 ⇒ (6) + 2 = 8

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With his first shooting being true on his foe, Lon retargets with second on into the only other creature he's able to see at the moment.

◆ Shoot pink bugbearish monster: +1 Arquebus, MAP1d20 + 6 ⇒ (12) + 6 = 18 1d8 + 2d6 ⇒ (6) + (5, 6) = 17

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Surprised by the sudden appearence of the monsters, Lon is quick on the take and grabs his rifle, firing the first round directly into the nearest creature.

He then ducks behind Bun, reloading his weapon in one fluid motion and the let's another shot fly towards the shadowy monster.

"Just what are those things?" he asks hoping that someone has some knowledge on them.

◇ One Shot, One Kill: Draw arquebus.
◆ Shoot light blue bugbearish monster: +1 Arquebus: 1d20 + 11 ⇒ (10) + 11 = 21piercing damage: 1d8 + 2 + 1d6 ⇒ (1) + 2 + (6) = 9
◆ Covered reload behind Bun 1d20 + 8 ⇒ (4) + 8 = 12
◆ Shoot light blue bugbearish monster: +1 Arquebus: 1d20 + 6 ⇒ (8) + 6 = 14piercing damage: 1d8 + 2 ⇒ (5) + 2 = 7

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"Wel, this all sounds certainly interesting! So ... let's see where to start..."

As the halfling thinks about it, he watches Bun hopping around the shelves with an incredible dexterity and finds it interesting enough to give it a try himself.

"And here I was worried I would get bored to death in books and items and you found a way to make it interesting Bun, well thought!

With that he moves towards the shelves and tries his luck with them 1d20 + 7 ⇒ (11) + 7 = 18

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You see a small halfling with a couple of long barrel firearms almost as big as he is as he approaches everyone, an easy smile on his face.

"Good to meet you everyone!" he says as he waves at the present company.

"Hopefully sorting out items will be somewhat more relaxing than dealing with kingdom politics and coupes"

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1) Player name: Ed
2) Character name: Lon Spiritgazer
3) PFS#-Character#: 2424714-2002
4) Character Class & Level: Gunslinger (Sniper) 2
5) Faction: Horizon Hunters
6) Regular or slow speed for chronicle: Regular
7) Ancestry and Background: Distracting Shadows, Spotter.
8) Anything else I should know: Not really =)

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So, I kind of decided to go with the clan pistol just for the heck of it, but now I have a small question ... what kind of ammo does it use? where do you buy it? how much for 10 rounds?

Just wondering because if it's too much of a bother I might just get something else before it's too late.

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1) Character Name: Duvar Brewbuster
2) Ancestry and Class: Strongblooded Dwarf, Storm Druid
3) Perception Bonus: +7
4) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?): Not that I'm aware of
5) Preferred Exploration Activity: Scout, anything survival related if needed.
6) Have you played/GMed/read this before?: Just started another pbp.
7) Anything I forgot to ask?: no?

Note to self, remember to select the correct character when posting.

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"Hello fellow pathfinders! My name is Duvar and I'm a strongblooded storm druid dwarf.

If you're in need of some healing or to bring the wrath of lighting to our foes, you've found the right companion!"

Duvar is geared with a hide armor and shield, has a dagger on his belt and an ornate dwarven clan pistol on a holster.

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Xyntryx wrote:
Whoohoohooo! Looking forward to this. Thanks GM Super Zero!

I'm sure we'll have a blast.