Full Name |
Loendir |
Race |
Half-Elf |
Classes/Levels |
Ranger 1 |
About Loendir
Loendir
Male half-elf ranger 1
CG, Medium, Elf, Human, Humanoid
Heritage half-elf
Background mantis scion
Perception +7 (+9 to Seek hunted prey); low-light vision
Languages Common, Elven, Skald
Skills Acrobatics +7, Assassin Lore +3, Athletics +5, Medicine +5, Nature +5, Scouting Lore +3, Stealth +7, Survival +5 (+7 to Track hunted prey), Thievery +7
Str 14 (+2), Dex 18 (+4), Con 12 (+1), Int 10 (+0), Wis 14 (+2), Cha 10 (+0)
Items leather armor, dagger, longbow, arrows (20), backpack, bedroll, chalk (10), flint and steel, rations (1 week) (2), rope (foot) (50), soap, torch (5), waterskin, purse (16 gp, 70 sp)
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AC 18; Fort +6; Ref +9; Will +5
HP 19
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Speed 30 feet
Melee [1] dagger +7 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+2 P
Ranged [1] dagger +7 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+2 P
Ranged [1] longbow +7 (volley 30, deadly d10, range increment 100 feet, reload 0), Damage 1d8 P
Flurry You have trained to unleash a devastating flurry of attacks upon your prey. Your multiple attack penalty for attacks against your hunted prey is –3 (–2 with an agile weapon) on your second attack of the turn instead of –5, and –6 (–4 with an agile weapon) on your third or subsequent attack of the turn, instead of –10.
Ancestry Feats Nimble Elf
Class Feats Hunted Shot
Skill Feats Assurance
Other Abilities hunt prey, hunter's edge, swords
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