Tenzekil Braybittle (Bleachling)

Loch's page

26 posts. Alias of Woodsmoke.


Race

Male Gnome Bloodrager (Celestial) 3 | HP 27/27 | AC 18, Touch 14, FF 15 (20/16/15 in urban) (Uncanny Dodge) | CMD 17 | Fort +6, Ref +4, Will +5 (+7 vs illusion) | Per +6 | Init +2

About Loch

Loch
Male Gnome Bloodrager 3
N Small Humanoid (Gnome)
Init:+2; Senses: Perception +6 (+8 to avoid being surprised and to detect incorporeal or invisible creatures)(+7 to detect evil outsiders), Darkvision 60 ft.

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DEFENSE
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AC 18, Touch 14, Flat-Footed 15 (+2 dex, +1 size, +4 armor, +1 dodge) (+2 dodge bonus to AC in urban environments), Uncanny Dodge
HP 27
Fort +6, Ref +4, Will +5 (+7 vs illusion)
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OFFENSE
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Speed 30 ft.
Melee
-MW Earthbreaker +7 (1d10+3) x3
-Falchion +6 (1d6+3) 18-20/x2
-Kukri +6 (1d3+2) 18-20/x2

Ranged
-Composite Longbow +6 (1d6) x3
--20 arrows

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STATISTICS
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Str 14 Dex 14 Con 15 Int 12 Wis 12 Cha 15
Base Atk +3; CMB +4; CMD 17
Feats Dodge, Iron Will
Traits Spirit Sense (+2 perception to avoid being surprised and to detect incorporeal/invisible creatures), Etymologist (+1 Linguistics, Linguistics is class skill, learn 1 additional language), Suspicious (+1 Sense Motive, Sense motive is class skill)
Drawbacks Paranoid (DCs to be aided by Aid Another increase to 15)
Skills

Acrobatics +7 (2 rank +2 dex +3 trained)
Climb +6 (1 rank +2 str +3 trained)
Intimidate +6 (1 rank +2 cha +3 trained)
Knowledge (Arcana) +5 (1 rank +1 int +3 trained)
Knowledge (Local) +3 (2 rank +1 int)
Knowledge (Planes) +4 (1 rank +1 int +2 racial)
Linguistics +7 (2 rank +1 int +1 trait +3 trained)
Perception +6 (2 rank +1 wis +3 trained)
Sense Motive +8 (3 rank +1 wis +1 trait +3 trained)
Survival +6 (2 rank +1 wis +3 trained)
Swim +6 (1 rank +2 str +3 trained)

*+2 Intimidate within Korvosa
*+1 Perception and Survival for tracking and detecting evil outsiders

Languages Common, Gnome, Sylvan, Celestial, Undercommon, Aklo, Abyssas
Equipment Mithral Shirt, MW Earthbreaker. Falchion, Kukri, Composite Longbow, 20 Arrows, Cloak of Resistance +1
Gear Traveler's Outfit, Backpack, Waterskin, 50 ft. Silk Rope, Grappling Hook, Flint and Steel, 361 gold

Weight Carried: 34.5 Light - 43.5 Medium - 87 Heavy - 131

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SPECIAL ABILITIES
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Born to the Land +2 dodge bonus to AC while in an urban environment
Illusion Resistance +2 racial save bonus against illusion spells and effects
Darkvision 60 ft
Academician +2 Knowledge (Planes)
Gnome Magic +1 DC with illusion spells. Cast dancing lights, ghost sound, prestidigitation, and speak with animals 1/day as spell-like abilities. CL 3rd, DC 12
Small +1 AC, +1 Attack Rolls, -1 CMB and CMD, +4 Stealth, 3/4 carrying capacity

Bloodline Celestial
Fast Movement +10 ft. base speed when in no armor, light armor, or medium armor and light or medium load.
Bloodrage 10 rounds/day Free action. +4 morale bonus to strength and constitution, +2 morale bonus to will saves. -2 to AC
--Power Angelic Attacks: While in bloodrage, melee attacks are good-aligned weapons and deal +1d6 damage to evil outsiders.
Uncanny Dodge Cannot be caught flat-footed.
Blood Sanctuary +2 bonus on saves against spells cast by self or allies.