| Lito lalo |
Hey, so I wanted some feedback on how to make better a house rule I came up with, to give my PC's more skill versatility.
So basically I allow the PC's to take negative skill ranks, this is just like taking normal skill ranks every level but on the opposite direction, for example:
at level 1 a fighter with 10 intelligence gets 2 skill ranks, with this system he could choose to put a -1 skill rank on any non trained skill to obtain an extra skill rank somewhere else. this way they could put -1 on appraise to then put it somewhere else, at level 2 the -1 could go to -2 and so on until -20 at level 20.
Of course the higher the negative skill rank the higher the penalty up to GM discretion the negatives could be scaled and given flavor to.
What do you guys think?? I think its a good way to give a little more chance to the classes with low skill ranks p/l like the fighter.