Skarx

Link the Dark's page

11 posts. Alias of WerePox47.


Full Name

Lin the Dark

Race

Half-Elf (Drow Descended)

Vital:
HP 17 | AC 17 | T 13 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +1| Init +4 | Perc +7 | Sense Motive +4

Classes/Levels

Ninja 2

Skills:
Acrobatics +8, Bluff +6 Climb +4, Craft Alchemy +5, Disable Device +10, Escape Artist +7, Know(local) +5, Perception +7, Ride +3, Sense Motive +4, Stealth +11, Swim +0, Use Magic Device +8

Gender

Male

Size

Medium

Age

20

Alignment

TN

Languages

Common, Elven

Occupation

Hired Muscle

Strength 13
Dexterity 18
Constitution 12
Intelligence 8
Wisdom 10
Charisma 15

About Link the Dark

Backstory:

If there's money involved Link is interested.. He cares not what form the payment is in, just as long as he get whats owed.. Doesn't matter the job, he cares only for the money.. If the price is right he'll do whatever you wish.. Trained in Ninjitsu he is a master of stealth and the sneak attack.. He uses whatever means neccessary to to complete his goal..

Link is roughly 5'8" tall and weighs around 165lbs.. He quite comely, but rarely is his face seen behind the mask that covers it.. A true sword for hire there's no task that can't be solved with the right amount of cash applied..

Link the Dark:

Link the Dark
Half-Elf Ninja 2
N Medium Humanoid (elf, human)
Init +4; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 19, touch 14, flat-footed 15 (+5 armor, +4 Dex)
hp 19 (2d8+6)
Fort +1, Ref +7, Will +1; +2 vs. enchantments
Immune magic sleep; Resist elven immunities
Weakness light blindness
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Offense
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Speed 30 ft.
Melee Mwk Elven curve blade +6 (1d10+1/18-20x2) and
Wakizashi +5 (1d6+1/18-20x2) and
Dagger +5 (1d4+1/19-20x2
Ranged Shortbow +5 (1d6+1/x3) and
Throwing Star +5 (1d6+1/x2)
Special Attacks ki attack speed, sneak attack +1d6
Spell-Like Abilities Vanishing Trick
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Statistics
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Str 13, Dex 18, Con 12, Int 8, Wis 10, Cha 14
Base Atk +1; CMB +2; CMD 16
Feats Extra Rogue Talent (Ninja [Scout]), Weapon Finesse
Traits Indomitable Faith, Highlander, Group Fighter
Skills Acrobatics +8, Bluff +6 Climb +4, Disable Device +10, Escape Artist +7, Know(local) +5, Perception +7, Ride +3, Sense Motive +4, Stealth +11, Swim +0, Use Magic Device +8
Modifiers ki jump (running start)
Languages Common, Elven
SQ elf blood, ki movement, ki pool 3/da7, ki stealth, poison use
Combat Gear Caltrops (3); Other Gear +1 Chain Shirt, Cold Iron Arrows (20), Shortbow, Elven Curve Blade, Wakizashi, Backpack/Bedroll, Mwk Thieves' tools, Rations x5, Candle x3, Chalk x5, Piton x3, Grappler Hook, 50' Hemp Rope, Dagger x2, Spring Loaded Wrist Sheath x2(Daggers), Throwing Stars x10
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Special Abilities
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Darkvision (60 feet) (Drow-Blooded) You can see in the dark (black and white vision only).
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Ki Attack Speed (Su) By spending 1 point from her ki pool, a ninja can make one additional attack at her highest attack bonus, but she can do so only when making a full attack.
Ki Jump (Running Start) (Su) Jumping is always counted as being at a running start.
Ki Movement A Ninja can spend 1 point to increase her speed by 20 feet for 1 round.
Ki Pool (Su) You have a ki pool equal to 1/2 your monk level + your Charisma modifier.
Ki Stealth A ninja can spend 1 point from her ki pool to give herself a +4 insight bonus on Stealth skill checks for 1 round.
Light Blindness (Ex) Blinded for 1r in bright light, dazzled as long as they remain in it.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Vanishing Trick (Su) As a swift action, the ninja can disappear for 1 round per level. This ability functions as invisibility. Using this ability uses up 1 ki point.