Jolis Raffles

Liek's page

60 posts. Alias of Xan Nes.


Full Name

Liek Tago

Gender

Male Halfing

Alignment

CG

Strength 12
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 13
Charisma 12

About Liek

Liek Tago:

Halfling
Chaotic Good Small Humanoid
Brawler level 1
Init +5; Senses ; Perception +5

DEFENSE:

AC 18, Touch 14, flat footed 14
(+3 Dex, +1 size, +4 armour,)
hp 13 (0d8+1d10+2+1);
Fort +4, Ref +5, Will +1

OFFENSE:

Speed 20
Melee
Unarmed +3 (1d4+1)
Space 5ft.; Reach 5

STATISTICS:

Str 12, Dex 16, Con 14, Int 12, Wis 13, Cha 12
Base Attack 1 CMB 1 ; CMD 14

Feats:

Armour Prof Heavy,
Armour Prof Light,
Armour Prof Medium,
Martial Weap Prof,
Shield Proficiency: Can use shields,
Simple Weapon Proficiency
Weapon Focus- Unarmed

Skills:
Perception +5, Sense Motive +6, Escape Artist +7, Knowledge (Local) +5, Profession(Detective) +5, Stealth +8, Bluff +2
Languages Common, Halfling

SPECIAL ABILITIES:

Martial Flexibility (Ex): A brawler can take a move action to gain the benefit of a combat feat she doesn't possess. This effect lasts for 1 minute. The brawler must meet all the feat's prerequisites. She may use this ability a number of times per day equal to 3 + 1/2 her brawler level (minimum 4 times per day).

The brawler can use this ability again before the duration expires to replace the previous combat feat with another choice.

If a combat feat has a daily use limitation (such as with Stunning Fist), any uses of that combat feat while using this ability count toward that feat's daily limit.

At 6th level, a brawler can use this ability to gain the benefit of two combat feats at the same time. She may select one feat as a swift action or two feats as a move action. She may use one of these feats to meet a prerequisite of the second feat; doing so means that she cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward her daily uses of this ability.

At 10th level, a brawler can use this ability to gain the benefit of three combat feats at the same time. She may select one feat as a free action, two feats as a swift action, or three feats as a move action. She may use one of the feats to meet a prerequisite of the second and third feats, and use the second feat to meet a prerequisite of the third feat. Each individual feat selected counts toward her daily uses of this ability.

At 12th level, a brawler can use this ability to gain the benefit of one combat feat as an immediate action or three combat feats as a swift action. Each individual feat selected counts toward her daily uses of this ability.

At 20th level, a brawler can use this ability to gain the benefit of any number of combat feats as a swift action. Each feat selected counts toward her daily uses of this ability, and can be used as a prerequisite for any of the other feats.

Martial Training (Ex): At 1st level, a brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist or a monk's robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, such as Stunning Fist.

Unarmed Strike: At 1st level, a brawler gains Improved Unarmed Strike as a bonus feat. A brawler may attack with fists, elbows, knees, and feet. This means that a brawler may make unarmed strikes with her hands full. A brawler applies her full Strength modifier (not half) on damage rolls for all her unarmed strikes.

Usually, a brawler's unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.

A brawler's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purposes of spells and effects that modify either manufactured weapons or natural weapons.

A brawler also deals more damage with her unarmed strikes than others, as shown on Table 1–5: Brawler. The unarmed damage values given on that table are for Medium brawlers. A Small brawler deals less damage than the amount given there with her unarmed attacks, while a Large brawler deals more damage; see the following table.


Curency:

PP- 0
GP-25
SP- 0
CP- 0

Traits:

Reactionary +2 Init
Suspicious +1 to Sense Motive