Halruun

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Azaelas Fayth wrote:

Obsidian Portal Page

Here are the Character Creation Guidelines

Ok so this is going to be my first Play-by-Post as a GM.

It will be a open Tactical Sandbox combat arena. You will be able to rest and fight.

Anything I missed in the Creation Guidelines?

Hmmmm. I think I am going to have to get into this....


So for those of you that are "expertised" in using Hero Lab. I want to know has anyone created a bonded item for spell casters within the editor? If so how did you go about doing it?


wow, that word in the middle with the symbols was saposed to be "shutting"

sorry about that all!


So even with the character holding on to the bag solidifies, that bag does not remain within the target? OH!!!!! So the only way for an object to solidify within the body of a character is by completely s%!!ting off the magic in someway... Via Dispel magic, anti magic shells or something like that, right? Then the fail safe of that spell where it sends the bad to expelled from the body or it being forced to stay in the ethereal plane is prevented! Would that be the case?


Choon wrote:

I've been playing Pathfinder for over 9 months now and I was curious when someone had enough experience or became "qualified" enough to DM competently. I have a good (yet not encyclopedic) grasp of the rules and have at least tinkered with most if not all the classes.

The group I would be leading have all been playing for years longer than I have and I really don't want to suggest I do it and then muck it all up.

So when did you, oh pathfinder message board denziens, first start DMing?
What qualities or experience levels should I look for in myself before seriously considering taking up the title?
If you would deem someone like me able, what are some common pitfalls to avoid in introducing and running a homebrew world (as that is my ambition) that I should be on the guard against.

Thanks in advance.

IN response: That really depends on you, Choon. Your going to have to find your comfort zone for when YOU think you are ready. No one else is really going to know, except for you. A good idea to know if you are ready is to trial run something you made up with someone wiling to try it out with you. I am doing just that. I have some 28 years of gaming experience. I have most of that 23 years as DM in second edition and first D&D as well as other rpg's. My first D&D DMship started in jr high when I sat down and read the rules and noticed a certain player who made up a changeling character that turning himself into everything under the sun to defeat everything thrown at him. He was even turning himself into items of technology which no one in a medieval setting would realistically know about!!! I got fed up and took over the game. That was all in a span of about three weeks.

Now, I have been only playing pathfinder for just over a year and I still feel a bit shaky on the rules. But, I told my co players that I was confident enough to still run a game if they would help with the patience department. You get that from them and your chances of success increase a manifold!

Good luck!


Here's a situation that is about to be faced.

I possess a character with a cloak of etherealness along with a bag full of some thirty bottles of poison. What I want to know is, is it possible for an ethereal character to make an attack against an opponent in this fashion? The ethereal character moves up to a solid target and makes an attack to shove the bag into the body of the targeted creature and then solidify therefore entrapping the bag and it's contents inside the target? If so, what is the mechanics for that specific attack? What kind of damage would a bag do to the body? What kind of damage is done to the bottles? Worse, can an ethereal attacker do the same thing with a weapon?

All answers and opinions are greatly appreciated! Thanks!

Lich