| Full Name |
Atri Vulturis |
| Race |
Male Tengu Slayer | lvl 3 | HP 23/23 | AC 17/12/10 | +3/+5/+1 | Init +2 | Perc +7 |
About Atri Vulturis
[spoiler=Stats]
Atri Vulturis
Male Tengu Slayer 3
CN Medium humanoid (tengu)
Init +2; Senses low-light vision; Perception +7
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Defense
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Defense 12, flat-footed 10 (+2 Dex)
Armor DR: 2/magic or Large (+2 armor)
Critical Defense: +4 (+2 DR, +2 Dex)
hp 23 (3d10+1)
Fort +3, Ref +5, Will +1
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Offense
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Speed 30 ft.
Melee boarding axe +8 (1d6+4/×3) and
bite +3 (1d3+2) and
2 claws +3 (1d3+2) and
boarding pike +9 (1d8+5/×3)
Ranged pistol +7 (1d8+1/×4)
Special Attacks favored target, sneak attack +1d6
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Statistics
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Str 16, Dex 14, Con 10, Int 13, Wis 10, Cha 14
Base Atk +3; CMB +7; CMD 18
Feats Exotic Weapon Proficiency (Firearms)[UC], Gunsmithing[UC], Power Attack, Weapon Focus (pike, boarding)
Traits acrobat, eager combatant
Skills Acrobatics +9, Bluff +7, Climb +9 (7 instead of -5 penalty when using the Climb skill to attempt an accelerated climb), Fly +5, Intimidate +7, Knowledge (local) +6, Perception +7, Ride +6, Sense Motive +1, Stealth +10, Survival +6, Swim +9; Racial Modifiers +2 Perception, +2 Stealth
Languages Common, Polyglot, Tengu
SQ glide, slayer talents (combat trick), track +1
Other Gear leather armor, buckler, alchemical cartridge (paper) (30), boarding axe, firearm bullet (30), boarding pike, pistol, backpack, belt pouch, blanket, crowbar, silk rope (50 ft.), waterproof bag, 105 gp
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Special Abilities
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Acrobat When doing an accelerated climb, penalty is reduced to -2.
Eager Combatant You're so excited to board other ships that you're frequently the first one over the rail, regardless of the danger. You gain a +1 trait bonus on attack rolls made while onboard an enemy ship.
Favored Target (+1, 1 at a time, Move) (Ex) Study foe as a Move action, gain +1 to att/dam & some skills vs. them.
Glide DC 15 Fly check to fall safely from any height.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Track +1 Add the listed bonus to survival checks made to track.