Full Name |
Leto Colinaria |
Race |
Gymnaga Bottle witch HP 23/23 AC:23/13/18 F+5/R+5/W+2 Init+2 Perception+6 |
Gender |
Male |
Size |
Medium |
Age |
19 |
Alignment |
CG |
Location |
Dire Straits |
Languages |
Common, Gymnaga, Sylvan, |
Occupation |
Bottle witch |
Strength |
18 |
Dexterity |
15 |
Constitution |
14 |
Intelligence |
15 |
Wisdom |
13 |
Charisma |
10 |
About Leto Colinaria
Current effect:
Oak mutagen +4natural armor, +2 dex -2 wisdom
Enlarge tail: +5ft reach, +1 to hit, +2 damage on Tail attacks
Flexible body is suppressed while enlarge tail is active.
Defensive fighting -4 hit +2 AC
Leto Colinaria
Male Gymnaga Alchemist 3 (Bramble brewer, beast morph)
CG Medium Monstrous Humanoid (Gymnaga)
Init +2; Senses: Low light vision +7 perception
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Defense
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AC 16, touch 12, flat-footed 14 (Armor+4 Dex+2
hp: 23
Fort+5 Ref+5 Will+2
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Offense
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Speed 20 ft. Swim 30ft
Melee
Tailblade*sweeper +6 1d8+6 (trip)
Tail blade*long lash +6 1d6+6 (reach)
Morningstar +6 1d6+4/6 B+P cold iron
Ranged
Bomb +4 2d6+2 fire splash5ft(3dmg ref half) 20ft
Sling +4 1d3+4 50ft
Alchemist spells Known (CL 3):
Enlarge tail (Suppresses Flexible body when active)
True strike
Comprehend Languages
Ant haul
Crafters fortune
Cure light wounds
Expeditious retreat
Heightened awareness
Alchemist spells prepared (CL3)
L1(4/d) Enlarge tail, Expeditious retreat (blank) (blank)
Alchemist powers and tricks.
Mutagen.
Dendrite mutagen
replace normal mutagen
+4 natural armor, +2 bonus to phys, -2 to mental as norm
Gain fast healing 1 in Bright light
Discovery
Bramble bomb
(0 damage)
works as a Tanglefoot bag (bomb DC)
turns all terrain in splash into difficult
radius increases by 5ft each time bomb dice pool increases.
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Statistics
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Str 18, Dex 15, Con 14, Int 15, Wis 13, Cha 10
Base Atk +2; CMB +6 CMD 18
Feats: Combat reflexes, Tail terror, throw anything(b), brew potion(b)
Traits: Student of philosophy
Drawback:
Skills:
Craft: Alchemy +11
K:Nature+8
Perception +7
K:Arcana(2) +7
Heal(2) +6
Diplomacy(2) +4
Survival(1) +5
spellcraft(1) +6
UMD(1) +4
Languages Common, Gymnaga, Sylvan (1 more)
Items:
Sling x2 free
Sling bullets 20 2 sp
Longspear x1 5gp
Morningstarx1 Cold iron 16gp
dagger x2 1gp
Tail attachment:
Sweeper 7gp (trip)
Long lash 15gp (Reach)
Chainshirt 100gp
Alchemist kit 40gp
Fishing kit 5sp
Rope 100ft hemp 2gp
Lantern, hooded/waterproof 25gp
10 vials of lamp oil 1gp
Thieves tools 30gp
Grooming kit 1gp
Grappling hook 1gp
Small steel mirror 10gp
Compass 10gp
Alchemists fire x3 20gp (Craft)
Acid x3 10gp (Craft)
Smelling salts 8.3gp (craft)
Healers kit 50gp
354gp
Crowbar 5gp
Marblesx5 .5gp
sack x3 .3gp
359.5gp
Type: Monstrous Humanoid (3 RP)
Even though Gymnaga are Monstrous Humanoids, they lack Darkvision, and instead have Low Light Vision
Size: Small (0 RP)
Due to the long tails, Gymnaga are medium sized creatures. They are required to use small sized weapons and armor (worn on their Halfling-like torso)
Base Speed: Slow Speed (-1 RP)
Gymnaga have a base speed of 20 feet.
Ability Score Modifiers: Standard (0 RP)
+2 Strength, +2 Intelligence, -2 Constitution
Language: Standard Language Quality (0 RP)
Gymnaga speak Common
---Racial Traits---
Advance Charisma (4 RP)
Gymnaga are considered attractive and well mannered by almost all intelligent races, and receive a +2 racial bonus to their Charisma Score
Swim (2 RP)
+8 to Swim Skill Checks
Swim Speed of 30’
Skill Bonus (2 RP): Alluring
+2 to Diplomacy Checks
Hold breath (1 RP):
Can hold breath for 4 x constitution in rounds
Flexible Body (1 RP):
Gymnaga are never denied their Dexterity Bonus to AC unless they are magically or physically restrained