Race: Human
Class(es): Fighter
Level: 5
Experience: 15001/ 23000
Alignment: NG
Initiative: +7
Speed: 30 ft.
Language(s): Common, Elven
Description:
History:
Family:
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Stats
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Str: 19 (+4)
Dex: 16 (+3)
Con: 17 (+3)
Int: 13 (+1)
Wis: 15 (+2)
Cha: 13 (+1)
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Defense
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HP: 68 (1d10+3 x Lv.)+3
AC:21 T:14 F:18 (+6 Armor, +3 Dex, +1 Enhancement Bonus, +1 Deflection Bonus) 13 (unarmored)
Fort: +8 Ref: +6 Will: +5 (+6 vs Fear)
Defensive Abilities: Weapon Ability: Brace: If you use a readied action to set a brace weapon against a charge, you deal double damage on a successful hit against a charging character.
Proficiencies: All armor (heavy, light, and medium) and shields (including tower shields)
Bravery: Starting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 2nd.
Armor Training (Ex): Starting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.
In addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.
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Offense
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Base Atk: +5 | CMB: +9 | CMD: +22
Keen Nodachi:+11 1d10+9 (15-20, x2) - Enchantment + 1, 1.5 Str + 6, Weapon Specialization + 2
Keen Nodachi w/ Power Attack:+11 1d10+15 (15-20, x2) - Enchantment + 1, 1.5 Str + 6, + 6 2H Power Attack, Weapon Specialization + 2
Unarmed:+9 1d3+4 (x2)
Unarmed Power Attack:+6 1d3+8 (x2)
Feats:
Toughness (Lvl. 1 - Starting)
Power Attack (Combat) (Lvl. 1 - Human)
Weapon Focus (Combat) Nodachi (Lvl. 1 - Fighter)
Cleave (Combat) (Lvl. 2 - Fighter)
Improved Initiative (Lvl. 3 - Advancement)
Weapon Specialization (Combat) Nodachi (Lvl. 4 - Fighter)
Weapon Training: Blades, Heavy (Lvl. 5 - Fighter)
Furious Focus (Lvl. 5 Advancement)
Proficiencies: all simple and martial weapons
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Special Abilities
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Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Traits:
Deft Dodger:You gain a +1 trait bonus on Reflex saves.
Indomitable Faith:You gain a +1 trait bonus on Will saves as a result.
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Skills
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Skill Ranks: 2 + Int modifier (+1) +1/lvl Human x Level = 4
Climb (Str):+9
Craft (Int):+1
Handle Animal (Cha):+5
Intimidate (Cha):+9
Knowledge (Local) (Int):+2
Knowledge (Arcana) (Int):+2
Knowledge (Geography) (Int):+2
Knowledge (History) (Int):+2
Knowledge (Religion) (Int):+2
Knowledge (Nobility) (Int):+2
Knowledge (Dungeoneering) (Int):+1
Knowledge (Engineering) (Int):+1
Profession (Wis):+2
Perception (Wis):+7
Ride (Dex):+6
Survival (Dex):+8
Swim (Str):+7
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Mount
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Horse, light(combat trained)
Init: +2 Senses: low-light vision, scent; Perception: +6
DEFENSE
AC: 11, T: 11, F: 9 (+2 Dex, –1 size)
HP: 15 (2d8+6)
Fort: +6, Ref: +5, Will: +1
OFFENSE
Speed: 50 ft.
Melee: 2 hooves –2 (1d4+1)
Space: 10 ft.; Reach: 5 ft.
STATISTICS
Str: 16, Dex: 14, Con: 17, Int: 2, Wis: 13, Cha: 7
Base Atk: +1; CMB: +5; CMD: 17 (21 vs. trip)
Feats: Endurance, RunB
Skills: Perception +6
Equipment:Military Saddle, Saddlebags, Feed (7 Days)
POSSESSIONS
116gp 3sp 6cp
Backpack
Bedroll
Mug, clay
Crowbar
Explorer’s Outfit
Flint and Steel
Grappling Hook
Pouch, belt (empty) x3
Rations, trail x7
Rope, hemp (50 ft.)
Waterskin x2
Whetstone
MAGIC ITEMS
Cloak of Resistance +1
Ring of Protection +1
Keen Nodachi +1
Mithril Breastplate of Light Fortification +1
Feather Token, Whip
Feather Token, Bird
3x Potion of Cure Light Wounds 1d8+1
Brooch of Shielding
2x Ioun Torch
Bag of Holding (unknown size)
Magic Map of Tharin