Guy in a fez with a monkey

LeKernos's page

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Shadow Lodge

Have you ever considered to remove the differences between Arcane and Divine magics in your game, basically making them the same thing?

How would you handle :

- Classes ?
- Armor penalty to casting ?

I can't think of a simple idea to make this happend in my game gameplay-wise, or the explanations for "why can't a wizard cast a cure spell" type of question...

Your help would be appreciated.

PS. excuse me for the possibles grammar/syntax errors in my posts, english isn't my first langage.

-K