Chivane

Larissa 'Deathnote''s page

23 posts. Alias of mdt.


Full Name

Larissa 'Deathnote'

Race

Elvavian

Classes/Levels

Gunslinger (pistolero) (5)/Assassin (3)

Gender

Female

Size

Medium

Age

58

Special Abilities

Singing Pistols

Alignment

LE

Deity

N/A

Location

Assassin's Guild - Atalantia

Languages

Elf, Common, Strix, Halfling, Auran

Occupation

Assassin, Bodyguard, Troubleshooter

Homepage URL

http://th08.deviantart.net/fs70/PRE/i/2012/224/b/2/black_winged_angel_by_st eblu-d5au30m.png

Strength 12
Dexterity 20
Constitution 16
Intelligence 14
Wisdom 16
Charisma 14

About Larissa 'Deathnote'

Larissa, or as she is known within the Assassin's Guild, Deathnote, is the oldest daughter of Ravik (The Grim Man), current head of the Assassin's Guild in Atalantia.

She is known to be fanatically loyal to her father, and also for killing gruesomely anyone she takes as a lover. There are no end of foolish men and women who think they are the special snowflake she won't kill. Her love of death is tempered only by the strict codes she binds herself in, only letting go to 'enjoy' herself when certain conditions have been met. Once unleashed, she is unstoppable short of death, and cannot be called off, even by those who sent her.

She earned the name 'Deathnote' because of her pistols, a pair of revolvers that are both intelligent and cursed.

The black revolver, Grave, sings a dirge of death as it fires, it's ammunition eternal. Each shot from the black weapon results in a black ray that punches through anything in it's path. If the pistol begins to sing 'The Last Lamant', it's critical range increases to 15-20, while also giving it's wielder 1d4 bleed as they weep tears of blood. Grave will only ally itself with someone who has no fear of death itself, and no mercy for anyone in it's sights.

The silver revolver, Allegro, sings a merry tune as it deals death with out any qualms or reservations. Each shot from the silver weapon results in a ray of silvery light that counts as both silver and daylight for any weaknesses the target might have. If the pistol begins to sing 'Come ye Children', the wielder gains the benefit of haste while also gaining a euphoria that makes it impossible to feel pain. While in this euphoria, the wielder cannot stop firing the weapon until every perceived enemy is dead or they are. Allegro will only ally itself with someone who revels in death and murder and has no conscience.