Geppa

Lanriel Tabrin's page

No posts. Alias of Dotraj.


Full Name

"Lucky" Lanriel Tabrin

Race

Human

Classes/Levels

Sorcerer 1

Gender

Female

Size

Medium

Alignment

Chaotic Good

Strength 15
Dexterity 10
Constitution 12
Intelligence 11
Wisdom 14
Charisma 18

About Lanriel Tabrin

Statistics:
Female Human Sorcerer 1
CG Medium Humanoid (Human)
Init +0; Senses Perception +2
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DEFENSE
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AC 10, touch 10, flat-footed 10 (+0 armor, +0 dex, +0 shield)
hp 7
Fort +1, Ref +0, Will +4
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OFFENSE
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Speed 30 ft.
Melee
Ranged
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STATISTICS
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Str 15, Dex 10, Con 12, Int 11, Wis 14, Cha 18
Base Atk +0; CMB +2; CMD 12
Traits Fate's Favored, Reluctant Apprentice
Drawbacks
Feats Defiant Luck, Eschew Materials, Inexplicable Luck

Skills & Languages:
Skills 1 Bluff +8, 0 Knowledge (Arcana) +1, 1 Knowledge (History) +4, 1 Perform +5, 1 Spellcraft +4, 1 Use Magic Device +8 (4 points; 2 background, 2 class, 0 INT, 1 skilled)
ACP -0
*ACP applies to these skills
FCB
Skill Bonuses +1 Knowledge (Arcana)
Languages Common

Special Abilities:
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SPECIAL ABILITIES
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Destined Bloodline
Touch of Destiny (Sp) (+1, 7/day): At 1st level, you can touch a creature as a standard action, giving it an insight bonus on attack rolls, skill checks, ability checks, and saving throws equal to 1/2 your sorcerer level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

Spells:
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Spells
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0th (at will)—Dancing Lights, Detect Magic, Ghost Sound, Prestidigitation
1st (4/day)—Color Spray (DC 14), Lucky Number

Gear/Possessions:
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GEAR/POSSESSIONS
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Carrying Capacity
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
Current Load Carried 0 lb.
Gear
Money 0 GP 0 SP 0 CP

Background:

Chaos reigned the day that Lanriel was born. For twenty four hours starting exactly when she was born, luck went insane. Massive tidal waves left minimal damage and no casualties, kings choked on singular peas, lovers were reunited from across vast distances, the list goes on and on. Anything that could have possibly gone right or wrong, did, and often in spectacular fashion. By the end of the day, Lanriel was halfway across the cosmos from her the place of her birth, swaddled in the cloak of a goddess, in the arms of a nonplussed lich. The cloak was swiftly reclaimed, but the child remained touched with an inexplicable luck. To this day, Lanriel does not know whether she was the cause or merely a symptom of this great upheaval, and there is no way to compare her condition to others born on that day. For only one new life entered this strange place we call home on that day...

The lich, an ancient being by the name of Elthazar Tabrin, decided to take the strange phenomenon in, to study the strange baby's luck in hopes of learning more about the events of her birth. Elthazar raised her with the patience only an ancient immortal could muster. Even a younger lich would have had difficulty not simply incinerating her after the countless mishaps caused by the combination of a growing girl's curiosity and her unpredictable luck, but Elthazar handled it all with the same implacable calm. Eventually though, the lich concluded he had learned all he could in the controlled environment of his home, so he teleported Lanriel back to Golarion, where he could observe the girl's strange luck from afar.


Appearance and Personality:


Stat Generation Method 2d6+6, in order, swap highest for Charisma