Cleric

Lady Numiel Elendeth's page

5 posts. Organized Play character for kossowankenobi.


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Sovereign Court

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Sovereign Court

Zurai wrote:
This was not a false assumption. Check the Eidolon's special abilities (not the evolutions, the specials) under Link.

Hah! I knew I was thinking that for a reason - for some reason couldn't find it at the table.. thanks.

Sovereign Court

Zurai wrote:
Not true. Eidolons do not get maximized first hit die like player characters do. 2d10 averages to 11, and Eidolons can at most have a +2 con bonus (if they spend 2 of their 3 evolution points on Improved Attribute) at first level. They also don't get favored class bonuses.

I haven't seen a ruling one way or the other on eidolon hps in PFRPG so I went with 10+6 as per a PC. Running a humanoid (read: biped) eidolon really screws with the way you look at stats.. :|

Can you confirm this with a reference?

Sovereign Court

MaverickWolf wrote:
How was the eidolon built? Quadruped for the higher Dex bonus,improved NA evo, ability increase evo?

Check my profile for the build - it is in essence sword and board. Eidolons start with 2d10 HD, giving them more hps than any character at level 1.

Flank support is certainly a valid point, I'll have to use that more in the next session and see how it goes. Note that using an eagle (my plan) would make it trickier as they have to swoop in and out and positioning can be tricksy in a dungeon. :)

I suppose I could summon a dire rat... ick.

Sovereign Court

We ran through Pathfinder Society Scenario #33 - Assault on the Kingdom of the Impossible on Saturday. Party consisted of (all level 1):

  • Myself (and the eidolon)
  • Dwarven cleric
  • Elven ranger
  • Pregen Ezren

Overall it went fairly well. I was essentially the tank with an attached support node (somehow this just went scifi ;) ).

Notes:

  • The Summoner SLA (Summon Monster I) was never used. In its current state it is rather useless at level 1 - a full-round action for a single attack that does less damage than my own (longbow @ +3 1d8 dmg)
  • The tank-built eidolon works handily as a tank at level 1 - in fact likely outclassing most with the extra hit points. Yes, it has lower AC than most tanks at that level - it would be interesting to crunch some numbers see how average damage received over time works out (I suspect fighter in a breastplate has the upper hand)
  • Do eidolons need to sleep? When we were setting up party watches it was assumed that it did not require rest - this was ruled as fitting the theme (spectral bodyguard) but not very balanced (24-hr watch @ +13 Perception - level 1)
  • The summoner itself did very little. Basically plinking with the bow and running errands during combat. 2 spells per day ran out fast. This is not so much a balance issue (I have an eidolon, I get it), but not once during the entire encounter did I summon anything. Seems to be lacking thematially. I am not a summoner. I am a pet-sitter.
  • Communication between summoner and eidolon is critically important (we spent the first half of the session under the false assumption there was a telepathic link) and severely changes the class dynamic. Essentially anyone can intercept the orders during combat and predict an eidolon's tactics (if they comprehend the language) - is this the intended dynamic?