| Labanther |
Mynameisjake wrote:
1. Really cool idea.
+1. I'm going to shamelessly steal this idea for my own game :)
Ha ha, by all means :)
Thanks for everyone's input. I don't think I ever would have considered the PC's getting a 'win' other than by killing their foes...this opens up countless opportunities as GM, thanks for that ;)
I don't think I'll send my level 2 PC's after a 26 HD mimic just yet, or maybe I can work out a way for them to defeat it besides complete HP annihilation. Thanks for crunching those numbers Are, I'll have to see if I can calculate the stats; if I come up with something I'll post it.
I think I'll have the mimic eat someone in the crow's nest and other random places and try to get the PC's to think the danger is something on the ship rather than the ship itself. Thanks again!