Tengu

La Trope Blue's page

No posts. Organized Play character for miniaturepeddler.


Full Name

LaTrope Blue

Race

Tengu

Classes/Levels

Rogue (Swordmaster)

Gender

Female

Size

Medium

Age

18

Alignment

CG

Languages

Common, Sylvan, Tengu, Tien, Thasaloniun, Goblin

Strength 14
Dexterity 16
Constitution 11
Intelligence 14
Wisdom 14
Charisma 10

About La Trope Blue

LaTrope Blue8
Female Tengu Rogue (Swordmaster) 2
CG Medium Humanoid (tengu)
Init +3; Senses low-light vision; Perception +9
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 13 (2d8)
Fort +0, Ref +7, Will +2; +1 morale vs. fear, +1 morale bonus vs. charm and fear
Defensive Abilities evasion
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Offense
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Speed 30 ft.
Melee Bite (Tengu) +0 (1d3+2/x2) and
Dagger +5 (1d4+3/19-20/x2) and
Double walking stick katana +3 (1d6+3/1d6+2/x3) and
Double walking stick katana +5 (1d6+4/x3) and
Quarterstaff +5 (1d6+4/x2)
Special Attacks sneak attack +1d6
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Statistics
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Str 14, Dex 16, Con 11, Int 14, Wis 14, Cha 10
Base Atk +1; CMB +4 (+6 Stealing); CMD 16 (18 vs. Steal)
Feats Improved Steal, Two-weapon Fighting
Traits Deft Dodger, Stormrunner (Shackles)
Skills Acrobatics +7, Appraise +6, Bluff +4, Climb +6, Disable Device +10, Escape Artist +6, Fly +2, Knowledge (local) +7, Linguistics +10, Perception +9 (+10 to locate traps), Ride +2, Sense Motive +6, Sleight of Hand +7, Stealth +9, Use Magic Device +4
Languages Common, Goblin, Sylvan, Tengu, Thassilonian, Tien
SQ +1 to critical confirmations (double walking stick, rogue talents (combat swipe), trapfinding +1
Combat Gear Wand of cure light wounds, Acid (2), Alkali flask (2), Thunderstone (2); Other Gear Wooden armor, Dagger, Double walking stick katana, Double walking stick katana, Quarterstaff, Ioun torch, Adventurer's sash (5 @ 23.14 lbs), Thieves' tools, masterwork, Wrist sheath, spring loaded (1 @ 1 lbs), 952 GP, 5 SP
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Special Abilities
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+1 to critical confirmations (Double walking stick katana) Choose a weapon from those listed under the tengu's swordtrained ability. Add a +1/2 bonus on critical hit confirmation rolls with that weapon (maximum bonus +4). This bonus does not stack with Critical Focus.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Improved Steal You don't provoke attacks of opportunity when stealing.
Ioun torch This item is merely a burned out, dull gray ioun stone with a continual flame spell cast upon it. It retains the ability to float and orbit, and allows the bearer to carry light and still have his hands free. It may be in any crystalline shape common to ioun stones (ellipsoid, prism, sphere, and so on).

Construction
Requirements Craft Wondrous Item, continual flame, creator must be 12th level; Cost 62 gp, 5 sp
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Stormrunner (Shackles) +2 trait bonus on Acrobatics checks to keep your footing on uneven ground or unsteady surfaces.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

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