So, simply as a matter of logic, I don't understand why being able to hack something wirelessly is a major power that you have to wait till 5th level to get. It's a sci-fi world.
From a rules perspective... the Operative with Hacker Specialty gets a bonus when using their Computers skill to cause a distraction on a Trick Attack. This in itself implies that they can hack something remotely.
So I play with the following minor progression adjustment...
Mechanic:
1st Level: Your custom rig can hack remotely
-- starting at 20' (range increases at 5th, etc)
5th Level: Control Hack - same as the Operative/Hacker 11th level ability
An Operative/Hacker would have to purchase a signal booster for their range to increase. And they cannot hack AIs like a Mechanic can.
Curious if anyone has thoughts on this.