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Kyzin Gaz
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Male Rancher Evolutionist
Large humanoid (shobhad)
Init +3;
Perception +4
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DEFENSE
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EAC 15; KAC 16
SP 21; HP 24; RP 5
Fort +4; Ref +6; Will +1;
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OFFENSE
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Speed 40 ft.
Melee Adaptive Strike (1d6+7 Acid); 10' reach
Ranged Semi-auto pistol +6 (1d6+1 P
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STATISTICS
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Str 18 (+4), Dex 16 (+3), Con 12 (+1), Int 8 (-1), Wis 10 (+0), Cha 11 (+0)
Skills
Acrobatics +5
Athletics +10
Bluff +0
Computers (untrained)
Culture (untrained)
Diplomacy +0
Disguise +0
Engineering (untrained)
Intimidate +5
Life Science +5
Medicine (untrained)
Mysticism (untrained)
Perception +4
Physical Science +3
Piloting +3
Profession x
Sense Motive +0
Sleight of Hand (untrained)
Stealth +9
Survival +4
Feats Step Up (level 1); Nimble Moves (level 3); Weapon Specialization Basic Weapons; Weapon Specialization Small arms
Languages Common, Shobad, Aktonian
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SPECIAL ABILITIES
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Theme Knowledge (Ex) You have spent many years as a rancher raising livestock and you have come to learn that all animals follow certain distinguishing behaviors. Reduce the DC of Survival checks to follow tracks or handle animal by 5. Life Science is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to your Life Science checks. In addition, you gain an ability adjustment of +1 to Strength at character creation.