Elenuta

Kyubi Asami's page

349 posts. Alias of VixieMoondew.


Full Name

Kyubi Asami

Classes/Levels

LN Nogitsune Tiefling Brawler (Turfer) 4 | AC 17, T 13, FF 14 | 38/38 HP | Fort +6, Ref +6, Will +2| Init +2 | Percep +6 | CMD 19 (+3 vs. Grapple) | Cold, Fire, Electric Resist 5

Strength 17
Dexterity 15
Constitution 14
Intelligence 10
Wisdom 13
Charisma 8

About Kyubi Asami

DEFAULT CLASS/LEVELS LINE:
LN Nogitsune Tiefling Brawler (Turfer) 4 | AC 17, T 13, FF 14 | 38/38 HP | Fort +6, Ref +6, Will +2| Init +2 | Percep +6 | CMD 19 (+3 vs. Grapple) | Cold, Fire, Electric Resist 5

Kyubi Asami
Female Tiefling (Oni-Spawn) Brawler 4
LN Medium outsider (native), counts as humanoid (human)
Init +2; Senses Darkvision 60ft, Perception +5
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Defense
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AC 17, touch 13, flat-footed 14
CMD 19 (+3 more vs. Grapple)
hp 38 [(1d10+2)+1FCB]x4
Fort +6, Ref +6, Will +2
Defensive Abilities
Cold, Fire, Electric Resist 5
Maneuver Training: +1 vs. Grapple
Improved Grapple: +2 vs. Grapple
AC Bonus (1): +1 dodge to AC

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Offense
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Speed 30 ft.
Melee Masterwork Handaxe +9 (1d6 + 4) OR +7 (1d6 + 8) x3
Masterwork Dagger +9 (1d4 + 4) OR +6 (1d4 + 8) 19-20
Unarmed Strike +8 (1d8 + 4) OR +6 (1d8 + 8)
Boarding Pike +8 (1d8 + 6) OR +6 (1d8 + 12)
Ranged
Dagger +6 (1d4 + 4)
CMB +7 (+3 more to Grapple)
Offensive Abilities:
Vandal: +2 bonus on STR checks to break objects, ignore 2 hardness
Maneuver Training: +1 to Grapple
Improved Grapple: +2 to Grapple
Knockout (1/day): If target takes damage, target must pass DC (10 + 1/2 brawler level + STR) Fort save or be KO'd for 1d6 rounds. On its turn, KO'd target can reroll save.

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Statistics
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Str 18, Dex 15, Con 14, Int 10, Wis 13, Cha 8
Base Atk +4
Feats Improved Unarmed Strike, Power Attack, Combat Expertise, Improved Grapple

Traits
Buccaneer's Blood
Persecuted Expatriate
Vandal
Drawback
Infamous: You and your apparent allies take a -4 penalty on Diplomacy checks to interact with law-abiding citizens (except enemies of the authority that accused you).

Adventuring Skills 4/level

Acrobatics +6 (+1 rank, +2 DEX, +3 class skill)
Climb +9 (+2 rank, +4 STR, +3 class skill)
Disguise (-1 CHA, +1 trait, +2 racial)
Escape Artist +6 (+1 rank, +2 DEX, +3 class skill)
Knowledge (dungeoneering) +4 (+1 rank, +3 class skill)
Intimidate +9 (+4 rank, -1 CHA, +3 class skill, +2 racial, +1 trait)
Perception +6 (+2 rank, +2 WIS, +3 class skill)
Ride +6 (+1 rank, +2 DEX, +3 class skill)
Sense Motive +6 (+2 rank, +1 WIS, +3 class skill)
Swim +10 (+3 rank, +4 STR, +3 class skill)

Background Skills 2/level
Handle Animal +3 (+1 rank, -1 CHA, +3 class skill)
Profession (sailor) +8 (+3 rank, +1 WIS, +3 class skill, +1 trait)
Linguistics +6 (+3 rank, +3 class skill)
Lore (pirates) +4 (+1 rank, +3 class skill)

Languages Common, Minkai, Sign, Aquan
Combat Gear
60gp Leather Lamellar
Other Gear
30gp Nine-Tailed Fox Back Tattoo

5gp 19sp current cash

130gp original budget

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Tracked Resources
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Martial Flexibility: 4/4

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Special Abilities
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Brawler's Cunning: Int counts as 13 for combat feats.
Martial Flexibility: Take a move action to take a combat feat for 1 minute, 4/day.
Martial Training: Brawler levels count as Fighter and Monk levels for feats.
Unarmed Strike: Fighting bare-handed is actually a valid combat tactic.
Alter Self: 1/day, as a spell-like ability
Brawler's Flurry: TWF and full STR on both hits with unarmed, close, or monk weapons
AC Bonus (1): +1 dodge to AC
Knockout (1/day): If target takes damage, target must pass DC (10 + 1/2 brawler level + STR) Fort save or be KO'd for 1d6 rounds. On its turn, KO'd target can reroll save.

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Favorite Flexes
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Dodge
Savage Slam
Improved Bull Rush
Improved Anything

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Background

Who knows?

Hidden Background (preferably GM Eyes Only):

Former yakuza. Killed a VIP by "accident"; actually on principle, as VIP was just a horrible person. Owned up to it, and paid the price with her pinky knuckle.

When the same thing happened to a second VIP, Asami was marked for death and barely escaped with her life.

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Physical Description

An imposing woman; tall, rippling with muscle. Medium-length black hair, pronounced canines, and tanned skin. Always wears a glove on her left hand.