Statistics
HP: 35
AC: 20
Touch: 12
Flat-Footed: 16
Initiative: +2
Speed: 40 ft
Base Attack Bonus: +3
Melee: +3
Combat Maneuver Bonus: +3
Combat Maneuver Defense: 15
Fort: +2
Ref: +3
Will: +5
Skills:
Acrobatics: +12 = (5 Ranks, +3 Class Skill Bonus, +2 Dex, +2 Racial)
Bluff: +13 = (5 Ranks, +3 Class Skill, +4 Cha, +1 Trait)
Climb: +4 = (1 Rank, +3 Class Skill Bonus)
Disable Device: +13 = (5 Ranks, +2 Dex , +3 Class Skill Bonus, +2 Circumstance, +1 Trait)
Disguise: +10 = (1 Rank, +3 Class Skill, +4 Cha, +2 Trait[occasionally])
Intimidate: +9 = (2 Ranks, +4 Cha, +3 Class Skill Bonus)
Diplomacy: +8 = (1 Ranks, +4 Cha, +3 Class Skill Bonus
Heal: +5 = (1 Rank, +1 Wis, +3 Class Skill Bonus)
Knowledge (History): +5 = (1 Rank, +1 Int, +3 Class Skill Bonus)
Knowledge (Planes): +5 = (1 Rank, +1 Int, +3 Class Skill Bonus)
Knowledge (Religion): +5 = (1 Rank, +1 Int, +3 Class Skill Bonus)
Sense Motive: +6 = (2 Ranks, +1 Wis, +3 Class Skill Bonus)
Spellcraft: +5 = (1 Rank, +1 Int, +3 Class Skill Bonus)
Stealth: +4 = (2 Ranks, +2 Dex)
Feats:
Magical Tail (x3)
Revelations:
Cinder Dance: Your base speed increases by 10 feet. At 5th level, you receive Nimble Moves as a bonus feat. At 10th level, you receive Acrobatic Steps as a bonus feat. You do not need to meet the prerequisites to receive these feats. Oracles with the lame oracle curse cannot select this revelation.
Molten Skin: You gain resist fire 5. This resistance increases to 10 at 5th level and 20 at 11th level. At 17th level, you gain immunity to fire.
Racial Traits:
Agile: Kitsune receive a +2 racial bonus on Acrobatics checks.
Change Shape: A kitsune can assume the appearance of a specific single human form of the same sex. The kitsune always takes this specific form when she uses this ability. A kitsune in human form cannot use her bite attack, but gains a +10 racial bonus on Disguise checks made to appear human. Changing shape is a standard action. This ability otherwise functions as alter self, except that the kitsune does not adjust her ability scores and can remain in this form indefinitely.
Fast Shifter: You were born with an innate talent for switching between your natural forms. Using your racial change shape ability is a move action instead of a standard action.
Natural Weapons: In her natural form, a kitsune has a bite attack that deals 1d4 points of damage.
Low-Light Vision: Kitsune can see twice as far as humans in conditions of dim light.
Favored Class Option:
Extra Skill Point
Oracle's Curse:
Powerless Prophecy:
You are forewarned of danger but can't act to prevent it. You gain uncanny dodge, as the rogue class feature. However, you can't take any actions in a surprise round, including free actions. In the absence of a surprise round, you are staggered for the entire first round of combat.
At 5th level, you gain a +4 insight bonus on initiative checks.
At 10th level, you gain improved uncanny dodge as the rogue ability, using your oracle level as your rogue level.
At 15th level, you gain a +4 insight bonus on all your saving throws and to your AC during surprise rounds and when you are otherwise unaware of an attack.
Spells Known:
Orisons: Create Water, Detect Magic, Light, Mending, Purify Food and Drink, Stabilize
1st Level: Burning Hands, Comprehend Languages, Entropic Shield, Protection from Evil, Shield of Faith
2nd Level: Bear's Endurance, Resist Energy, Silence
Spell-Like Abilities:
Disguise Self 2/Day
Charm Person 2/Day
Misdirection 2/Day
Traits:
Among Humans: You gain a +2 trait bonus on Disguise checks to appear human while assuming your specific human form with the change shape racial trait, and Disguise is always a class skill for you.
Nimble Fingers, Keen Mind:You gain a +1 trait bonus on Disable Device checks, and Disable Device is a class skill for you.
Looking for Work: Choose one skill (Bluff) You gain a +1 trait bonus in that skill, and that skill is always considered a class skill for you.
Weapons and Attack Rolls:
Masterwork Cold Iron Heavy Mace [1d20+4= [1d8=
Equipment
Backpack
Bedroll
Belt Pouch
Candles (10)
Flint and Steel
Iron Pot
Mess Kit
Rope
Soap
Torches (10)
Trail Rations (5 days)
Waterskin
Adventuring Gear Carried:
Masterwork Thieves' Tools
Magic Items:
+2 Mithral Chain Shirt
GP Expenditures:
-5100 to +2 Mithral Chain Shirt
-100 to Masterwork Thieves' Tools
-9 to Oracle's Kit, Itemized Above
-7 Heavy Wooden Shield
-324 to Masterwork Cold Iron Heavy Mace
-400 to Tree Feather Token
-50 to Universal Solvent
-1 to Wooden Holy Symbol
-1 for Various Peasant Outfits
Currency Carried:
7 GP
9 Sp
10 Cp