About Kyomi OhayashiCRUNCH:
Stats Rolled
BAB +3
CMB +3
SAVES
AC 18/14Tch/14FI INITI +4
Keen Adamantine war razor TH +7 DMG1d4 17/20x2 [Ignores hardness 20]
Sling THR +7 1d4 20 x2
[Su]
FEATS and Traits Drawbacks:
1: Realistic Likeness (Kitsune)**
Realistic Likeness (Kitsune)
**Fox Shape (Kitsune)
Traits
Mage Hand 3/day 2: Arcane Student
3:Geisha Training
4: Arcane Dabbler
Prestidigitation 1/day + Detect Magic 1/day Flaws x1 1: Attached [Sisters Soulbound Doll]
Effect: The GM chooses the object of your attachment. Whenever the object of your attachment is either threatened, in danger, or in someone else’s possession, you take a –1 penalty on Will saves and a –2 penalty on saves against fear effects. If the person or object to which you’re attached is ever lost, killed, or destroyed, exchange this drawback for the Doubt drawback.
SKILLS:
56 Skill points' Acrobatics +11 4r [+4Dex], <
Knowledge (Arcana) +5 1r, [+4int]+1
Concentration +10+4+4 +18 < class Skills + other
<Class + other skills Race Kitsune:
Standard Racial Traits Ability Score Racial Traits: Kitsune are agile and companionable, but tend to be physically weak. They gain +2 Dexterity, +2 Charisma, and –2 Strength. Size: Kitsune are Medium creatures and thus have no bonuses or penalties due to their size. Type: Kitsune are humanoids with the kitsune and shapechanger subtypes.
Languages: Kitsune begin play speaking Common and Sylvan. Kitsune with high Intelligence scores can choose from the following: any human language, Aklo, Celestial, Elven, Gnome, and Tengu. See the Linguistics skill page for more information about these languages. Feat and Skill Racial Traits Gregarious (Ex)
Magical Racial Traits Change Shape: (Su)
Fast Shifter (Su)
Offense Racial Traits Natural Weapons (Ex)
Senses Racial Traits Low-Light Vision:
Favored Class Options
CLASS Kitsune Trickster (Rogue):
Class Skills The rogue's class skills are Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Disguise (Cha), Escape Artist (Dex), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (local) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Stealth (Dex), Swim (Str), and Use Magic Device (Cha). Skill Ranks per Level: 8 + Int modifier. Weapon and Armor Proficiency Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields. Sneak Attack If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet. With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty. The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment. The kitsune trickster combines her sharpened wit with minor arcane powers of charm and persuasion. She uses her talents to spin convincing lies, riddles, and stories. +2d6 Class Features A kitsune trickster has the following class features: Kitsune's Guile (Ex)
This ability replaces trapfinding. Kitsune's Charm (Sp)
This ability replaces trap sense. Rogue Talents The following rogue talents complement the kitsune trickster archetype: major magic, minor magic; false friend, obfuscate story, steal the story; charmer, coax information, honeyed words; convincing lie. Advanced Talents The following advanced rogue talents complement the kitsune trickster archetype: skill mastery, slippery mind; master of disguise; rumormonger. Rogue Talents X2 Coax Information (Ex)
Combat Trick
Evasion (Ex)
Uncanny Dodge (Ex) Starting at 4th level, a rogue can react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if immobilized. A rogue with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action (see Combat) against her. If a rogue already has uncanny dodge from a different class, she automatically gains improved uncanny dodge (see below) instead. Items:
Starting Gold = 10,500gp +1000gp Keen adamantine war razor [+2 Light of slight to Hand to hide in clothing]
--On body-- MW Travelers clothing, 280gp
In clothing Pathfinder Pouch 1000gp 1lb
Bag of holding Minor [in clothing] 3lb [50lb]
In silk Sash, Adventurer 20gp
Wands:
Other
180gp left. Red Fox Form:
Speed 40 ft.
Small animal:
Racial Modifiers +2 Acrobatics, +4 Perception +4, Stealth, +4 Survival Survival when tracking by scent. Back Ground:
The Ohayashi where rich merchant land owner, they seemed to have gifted luck the locals said, but the truth was for more complicated, great great grand grand pappy Ohayashi agreed a deal with a fox spirit. He was to leave 20% of is land wild and he and his offspring word be prosperous. For four generations the family stuck to the deal then came the war lord, Greed and power, hunting he killed a fox, in the wood and with that found he wanted to take the land so rich all around him, he corruption a greed new no bounds, he asked after the land owner, he said he would buy the land but in truth the Overlord seeing his chance framed the father for a crime for theft and had him executed. But the Overlord then tuck the mother as she owned the land, shamed she killed herself for honor, but that did not stop the Overlord taking more, the wealth the and and even the girls last in the family line. He did not want them for himself but for the coin he got selling them into Geisha Training.
That should have been that, But unknown to the Overlord the school he sold them to was a training ground not for the flesh trade but for some thing worth much more, professional [Some would say Criminal] concubines, concubines with added skills for the rich and powerful, skills to find things out. With nowhere to go, the sister lived as best they could picking up the skills offered with stick and food, and keeping out of the way as best they could. The School of course knew about there true blood, in fact that's why the paid for the two, some race just have the skills one is looking for in such a line of work. Then came the day the warlord came back, with him a fat merchant, A deal had been struck and a new toy was wanted by the tub of Lard. Oraine was to be that toy, young as she was. Much to the screams of her sister, she was taken away and made ready for the trip away. Despirat fear leads to us to risk all and this fat fool had driven Oraine to risk a clime over the keep wall, down below the sea rocks, desperation or fear who knows, her scream shock the keep as she fell, dashing small body on hard stones, all be dead. The warlord incensed demand that it be made right, he did one want broken goods, the elder sister would in her place. It was agreed an that night Kyomi went to the merchants rooms. She had other plans than playing bed fellows, she placed in draft in his drink so that he would sleep. Then robbed him of all the coin she could, she went to the mage medic who was tending her sister. But all to late, no healing could be found that night to save her, but The mage said with the coin she could be given a chane, the mage healer offered another way, to place her sisters soul in a Doll, it would be life of an kind and if one day, she could get the coin to pay for the magic needed to being her. The her sister would be flesh and blood once more, truly back to life. So this is what they agreed to, she paid and the dull came to life as her sisters body lost its, her sister now a Soulbound doll. The ran away and headed out into the world to graft and con their way to the money needed to bring the sister back to full life. Kyomi keeps Oraine in magic Pouch where few would find her, she can get out on her own and this is what she dos, when the rob a mark, wile Kyomi entertains, Oraine is taking the mark for all she can find, once more sneaking back into her hidden place. Kyomi in Fox form often lets Oraine ride her around as her sister has skills and powers in a tiny doll from. Kyomi can take the from of most human females, and can make it most convincing. |