Full Name |
Kyleea Starshine |
Race |
Elf |
Classes/Levels |
Ranger 3 || HP 28/28 (28/28 nonlethal) || AC 16/13 Tch/13 FF || F+5 R+8 W+3 (+2 vs. enchantments) || CMB +3 CMD 17/13 FF || Init +4 || Perception +9, low-light vision |
Gender |
Female |
Size |
Medium |
Age |
139 |
Special Abilities |
Arrow-splitter, Elven immunities, favored enemy, track |
Alignment |
Chaotic Good |
Deity |
Erastil |
Location |
Mobile |
Languages |
Common, Elven, Polyglot |
Occupation |
Pathfinder |
Strength |
10 |
Dexterity |
18 |
Constitution |
12 |
Intelligence |
13 |
Wisdom |
13 |
Charisma |
11 |
About Kyleea Starshine
Pathfinder # = 44335-15
Gained 1 XP, 2 PP, 503 GP from The God's Market Gamble
Gained 1 XP, 2 PP, 519 GP from The Sun Orchid Scheme
Gained 3 XP, 4 PP, 4800 GP from Rise of the Runelords, Chapter One
Gained 1 XP, 2 PP, 506 GP from Ungrounded But Unbroken
Gained 1 XP, 2 PP, 508 GP from Tyranny of Winds, Part I: The Sandstorm Prophecy
Purchased wand of cure light wounds (50 charges) for 2 PP
Purchased ioun torch for 75 GP
Purchased amulet of natural armor +1 for 2000 GP
Purchased ring of sustenance for 2500 GP
Purchased potion of cure moderate wounds (x2) for 600 GP
Purchased cloak of resistance +1 for 1000 GP
Purchased +1 arrows (3) for 138 GP
Kyleea Starshine
Female elf ranger (toxophilite) 3 (Pathfinder Player Companion: Ranged Tactics Toolbox 11)
NG Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +9
--------------------
Defense
--------------------
AC 16, touch 13, flat-footed 13 (+2 armor, +3 Dex, +1 natural)
hp 28 (3d10+6)
Fort +5, Ref +8, Will +3; +2 vs. enchantments
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee rapier +3 (1d6/18-20)
Ranged longbow +7 (1d8/×3)
Special Attacks combat style (archery), favored enemy (goblinoids +2)
--------------------
Statistics
--------------------
Str 10, Dex 18, Con 12, Int 13, Wis 13, Cha 11
Base Atk +3; CMB +3; CMD 17
Feats Acrobatic, Point-Blank Shot, Precise Shot
Traits deadeye bowman, reckless
Skills Acrobatics +10 (+6 to jump), Climb +3, Fly +3, Handle Animal +6, Perception +9, Stealth +7, Survival +7, Swim +3; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven, Polyglot
SQ arrow-splitter, elven magic, favored terrain (forest +2), intercept arrow, track +1
Combat Gear +1 arrows (50), potion of cure moderate wounds (2), wand of cure light wounds; Other Gear leather armor, arrows (50), barbed arrow (20), incendiary arrow (20), longbow, rapier, amulet of natural armor +1, cloak of resistance +1, ioun torch ioun stone[APG], ring of sustenance, backpack, bedroll, belt pouch, canteen[UE], canteen[UE], flint and steel, mess kit[UE], silk rope (50 ft.), sunrod (5), 1,055 gp, 7 sp
--------------------
Special Abilities
--------------------
Arrow-Splitter (Ex) +1 bonus on ranged attack rolls vs. creatures or objects 2 or more size cat smaller than you.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs. goblinoids foes.
Favored Terrain (Forest +2) (Ex) +2 to rolls when in forest terrain.
Intercept Arrow (Ex) You can ready ranged attack to deflect ranged attack vs. ally within 30'.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Track +1 Add the listed bonus to survival checks made to track.