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Ascendant Recollection
Your sorcerer level is considered to be 1 level higher when determining the effects of your 1st-level bloodline power.
Bloodline Arcana: Scorpion (Ex)
You do not risk poisoning yourself accidentally while poisoning a weapon.
Bloodline arcana: Unicorn
Every time you cast a spell, you can restore a number of hit points equal to double the level of the spell you cast to one target of your choice that you can see. A creature at its maximum hit points cannot be affected by this ability. Healing a dying creature with this ability does not automatically stabilize the creature unless its hit points are brought to 0 or above.
Defensive Training +4
Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Efficient Packer
Treat Strength score as 2 points higher for determining carrying capacity.
Eschew Materials
Cast spells without materials, if component cost is 1 gp or less.
Hatred +1
Gain a bonus to attack vs. goblinoid/reptilian humanoids.
Intrepid Settler
+2 racial bonus on saving throws against fear effects.
Low-Light Vision
See twice as far as a human in dim light, distinguishing color and detail.
Progenitor's Sting (7/day) (Sp)
Apply poison to your weapon or that of an ally within 30 ft.
Progenitor's Sting Poison (DC 15) (Sp)
Poison—injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1 Str, Dex, or Con damage [chosen when used]; cure 1 save
Safekeeping (7/day) (Su)
Stnd act, touched creature gains +2 insight bonus to AC for 1 rnd.
Utilitarian Magic
+1 DC for transmutation spells.