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Kwesi Asoba's page

No posts. Alias of DukeRuckley.


Full Name

Kwesi Asoba

Race

Mwangi

Classes/Levels

Urban Barbarian 1

Size

29

Alignment

N

Languages

Common

Strength 12
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 8
Charisma 14

About Kwesi Asoba

Senses: Perception

Initiative: +4

Hit Points: 15 (1d12, +2 Con, +1 FC)

Melee: Scimitar, +5 (1d6+4, 18-20/x2)

Armor Class: XX, flat-footed XX, touch XX (+4 Dex, +X armor)
Saves: Fortitude +4, Reflex +4, Will -1
Resistances: None
Immunities: None
Weaknesses: None

Base Attack Bonus: +1
Combat Maneuver Bonus: +2
Combat Maneuver Defense: 16

Size: Medium
Speed: 30 ft.

Urban Barbarian Class Features:
Barbarian Proficiencies: An urban barbarian is proficient with all simple and martial weapons, light armor, and shields (except tower shields).

Barbarian Class Skills: The urban barbarian’s class skills are Acrobatics, Climb, Craft, Diplomacy, Intimidate, Knowledge (local), Knowledge (nobility), Linguistics, Perception, Profession, Ride, and Swim.

Crowd Control: At 1st level, an urban barbarian gains a +1 bonus on attack rolls and a +1 dodge bonus to AC when adjacent to two or more enemies. In addition, her movement is not impeded by crowds, and she gains a bonus equal to 1/2 her barbarian level on Intimidate checks to influence crowds. This ability replaces fast movement.

Controlled Rage (10/day):
A barbarian can call upon inner reserves of strength and ferocity, granting her additional combat prowess. Starting at 1st level, a barbarian can rage for a number of rounds per day equal to 4 + her Constitution modifier. At each level after 1st, she can rage for 2 additional rounds. Temporary increases to Constitution, such as those gained from rage and spells like bear's endurance, do not increase the total number of rounds that a barbarian can rage per day. A barbarian can enter rage as a free action. The total number of rounds of rage per day is renewed after resting for 8 hours, although these hours do not need to be consecutive.

When an urban barbarian rages, instead of making a normal rage she may apply a +4 morale bonus to her Strength, Dexterity, or Constitution. This bonus increases to +6 when she gains greater rage and +8 when she gains mighty rage. She may apply the full bonus to one ability score or may split the bonus between several scores in increments of +2. When using a controlled rage, an urban barbarian gains no bonus on Will saves, takes no penalties to AC, and can still use Intelligence-, Dexterity-, and Charisma-based skills. This ability otherwise follows the normal rules for rage.

A barbarian can end her rage as a free action and is fatigued after rage for a number of rounds equal to 2 times the number of rounds spent in the rage. A barbarian cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat. If a barbarian falls unconscious, her rage immediately ends, placing her in peril of death.

Character Traits:
Reactionary: You gain a +2 trait bonus on Initiative checks.

Magical Knack (Bard): Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t increase your caster level higher than your current Hit Dice.

Feats:
Dodge: You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.

Weapon Finesse: With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Skills:

Modifiers:

Weapons: Scimitar
Armor:
Tools and Skill Kits:
Mundane Gear:
Magical Gear:
Potions: None
Scrolls: None

Money and Treasure:

Experience Points: 0
Next Level at:

Appearance and Personality:

Motivations and Aspirations:

Background:

Adventuring Companions:

Campaign:

Feats of Interest: Weapon Focus (Scimitar), Extra Performance, Extra Rage, Mobility