Harsk

Kuzmar Anvilflare's page

2 posts. Alias of Ietsuna.


Full Name

Kuzmar Anvilflare

Race

Dwarf

Classes/Levels

Ranger (1)

Gender

Male

Size

Medium

Age

62

Alignment

Lawful Good

Deity

None

Languages

Dwarvan, Common, Undercommon

Strength 16
Dexterity 15
Constitution 15
Intelligence 12
Wisdom 14
Charisma 9

About Kuzmar Anvilflare

Kuzmar was born to stonemasons in a dwarf settlement under the mountains. His parents were not wealthy, but they made ends meet and provided for him well. That was until an orc army attacked the settlement and decimated the population. The dwarves managed to hold them off, but it was not without losses. Two of those losses were Kuzmar’s parents. Not yet being old enough to fend for himself, Kuzmar was taken in by two fellow members of the stonemason’s guild. Having lost his parent Kuzmar wanted vengeance. He found his avenue to vengeance in a bounty hunter who passed through the settlement. Kuzmr followed this bounty hunter, a human ranger named Lothar Night, and eventually Lothar began to train him in the ways of tracking creatures, men goblins and most importantly to Kuzmar orcs. Having reached a stage where he can survive on his own Kuzmar makes his living collecting bounties and eliminating orcs wherever his travels take him.

Kuzmar is 4 feet tall and around 170 pounds. His red brown hair is shoulder length and held back from his face by a simple leather cord binding it back into a tail. His emerald green eyes sparkle as he casts his eyes his surroundings. His weapons and supplies are stuffed in various pockets, hanging from his belt or slung over his shoulders.

Male dwarf ranger 1
LG Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft., Perception +6

DEFENSE AND OFFENSE:

AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 13 (1d10+3)
Saves: Fort +4, Ref +4, Will +2, +2 vs. poison, spells, and spell-like abilities

Greataxe (two handed) +4 ((two handed) 1d12+4/x3) (+2 against humanoid (orc))
Composite +0 longbow str +0 +3  (1d8/x3) (+2 against humanoid (orc))

STATISTICS:

Speed 20 ft.
Base Atk +1; CMB +4; CMD 16 (20 vs. bull rush) (20 vs. trip)

SKILLS AND FEATS:

Skills

Climb +7
Handle Animal +3
Knowledge (Nature) +5
Perception +6
Perception (Notice unusual stonework) +8
Stealth +6
Survival +6
Survival (Follow or identify tracks) +7
Swim +7

Feats

Power Attack

No Traits

SPECIAL ABILITIES:

Darkvision
Defensive Training
Hardy
Hatred
Favored Enemy (Humanoid (Orc))
Stability
Slow and Steady
Stonecunning
Track
Weapon Familiarity
Wild Empathy

GEAR:

Scale mail
Composite +0 longbow str +0
Arrows (20) (2)
Backpack
Crowbar