| Kuurgon |
Hi all,
I have recently joined a pathfinder society group and wanted to play a character I have played in other RPGs such as D&D.
Essentially the character is a muscle fire wizard, think a mix between a bright wizard from Warhammer fantasy, and Tormund from GoT. I had him all planned out using the fire arcane school from the advanced players guide, until I found out that our group is only allowing the core rulebook classes, arcane schools etc.
That put a spanner in the works considering in the main rulebook there are only 8 fire spells I can see in the entire thing, which makes me worry if the character will be too under optimized and essentially be unplayable. I understand that the rulebook has many spells, and that blasting wizards aren't the best, but for the sake of the character I can't really see him using most of the spells available in the core rulebook.
I was recommended to take the evocation school but it seems pretty weak in comparison to other schools. So I was asking to see if anyone had any suggestions that I could implement to make this character work.
For reference the character I had in mind looked a little something like this stat-wise;
Human, Kellid
STR 16
DEX 12
CON 18
INT 14
WIZ 8
CHA 9
First Feat : Toughness (HP because of my 9 AC)
Not optimized to begin with, I know, but I had fun & success with a similar character from 3.5 through to 5th edition of DnD. So just wanted some friendly advice, not too sure on all the rules of society play, is it legal to just use the core rulebook? Should I forget this character or maybe go for a Sorcerer/ other class instead?
Any Help would be greatly appreciated!