Kurn
Male Monk 3 (Drunken Master)
CN Medium Half-Orc
Init +4;
Senses Darkvision 60ft, Perception +8
--Defense--
AC 17, Touch 17, Flat-footed 15
CMD 19
Fort 5, Ref 5, [Will] [/b] 6
Armor None (Barbed Vest)
--Offense--
Spd 40ft
Melee Unarmed Strike +6 (1d6+4, 20/x2)
Melee Flurry of Blows +5/+5 (1d6+4, 20/x2)
Melee Cold Iron/Silver Kama (same as Unarmed strike but slashing damage, -1 damage if using silvered Kama
Ranged Throwing Knives Flurry (Shuriken) +5/+5 (1d2+4, x2)
CMB +7, When Grappling +9
SA Stunning Fist (3/day; DC 14 Fort), Flurry of Blows (PCR 57)
--Statistics--
Str 18, Dex 14, Con 13, Int 11, Wis 16, Cha 7
BAB +2 (+3 for purposes of Flurry, CMB, and CMD)
Feats Improved Unarmed Strike (Class), Stunning Fist (class), Improved Grapple (class), Dodge (Class), Power Attack, Step Up
Skills Acrobatics +7, Climb +8, Escape Artist +6, Intimidate +6, Knowledge (Religion) +4, Perception +8, Stealth +8
SQ Ferocity (PCR 25), AC Bonus (PCR 57), Unarmed Strike (PCR 58), Evasion (PCR 59), Fast Movement (PCR 59), Maneuver Training (PCR 59), Drunken Ki (APG 110)
Traits Resilient, Reactionary
Languages Common, Orc