Kulmorath
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PossibleCabbage wrote:I agree. The rules don't allow special materials, but I can see a GM allowing it to make an interesting storyline.I think everybody knows in their heart of hearts that the intention of the class feature is to let people start with a 2000ish GP item (which isn't way out of bounds for a class feature; a gunslinger can start with a musket) not to let players start with a 15,000ish GP item (roughly the WBL of a 6th level character) and that trying to finagle adamant full plate at level 1 is abusive and probably hurts the game since low levels are trivial for you so the game is less interesting for everyone.
If a player had a backstory that justified say, an adamantine warhammer forged by his ancient dwarven ancestors whose power he channels, I would probably allow that, because it's less game warping but still pretty cool (and a regular warhammer wouldn't be a very good use of that feature anyway), but almost certainly not the adamantine plate.
Thanks for the input. I guess I'm curious about Pathfinder Society and how that would be handled. Don't want to end up with a problem. Erratta with clarification would be optimal, but I'll take what I can.
