Sanvil Trett

Kryten Gallows's page

59 posts. Alias of Ragnadrok.


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Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten raises the rifle he took from the meec and fires at the bot whike retreating for cover.
Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d10 ⇒ 1


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten inspects the sniper rifle he got from the merc.
"We'll deal with it when we get to that point. Might be she's tellin the truth. If that's the case, we kill her, we give her friends reason to go after us. If she is plannin on another attempt when her friends get here, we give 'em a funeral in the black."

Aid Engineering: 1d20 + 8 ⇒ (9) + 8 = 17
Perception: 1d20 ⇒ 17
Aid Engineering: 1d20 + 8 ⇒ (1) + 8 = 9

Kryten spots something on the wall and moves towards it.
"Check it out, a hatch."


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten switches over to private chat.
"This is all well and good, gettin someone who was payed to kill us on our side, but what ship exactly are we gonna have her work on?"


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten switches over to the private channel to listen to Wedge's thoughts."That... Actually makes sense. Astral Extractions would want the rock for sure, but if they lost it, it wouldn't be the end for 'em. For Hard Scrabble, this rock could be sink or swim."
After voicing his own thoughts he moves over to check on their remaining ally goblin, and puts a sympathetic hand on it's shoulder.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten moves forward, gun still drawn and trained on the android. He takes the androids floating gun and backs up again.
"Where'd you get the necroglider?" he asks


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten holds his fire now that communication is an option, opting to instead keep his head down and hug cover.
Total Defense, +4 dodge bonus to AC


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten gets behind cover if available and returns fire
Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 ⇒ 1


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten puts a hand on Wedge's shoulder.
"Calm down, we're not stranded. We've still got the Acreon, but we gotta make sure we ain't taking anything back with us that we don't know about. Let's take a breather and sweep the rest of the rock."
After a 10 minute break, I say we head to the room south of c2


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten stands in disbelief.
I know I parked it here, why isn't it here, where the f&#$ is it?!
Panicking on the inside and just barely keeping composure on the outside, Kryten "drops" the body he was towing, and with a quick "Be right back," he exits the Drift rock, and looks for any trace of the ship he knew was there. Seeing nothing, he returns to the Drift rock entrance.
"I know I parked it here. I think we got spacejacked boys."


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten curses aloud as he sees that his shot had no effect, and again when he see's the creature's attack.
Mysticism: 1d20 + 3 ⇒ (1) + 3 = 4
"The f&@$? That thing.... it's like the drift... oh I'll explain later. Got any of those grenades on you Wedge?"
He holsters his pistol and reaches for his laser pistol, then curses yet again recalling he gave it to the goblin. Realizing he seems to have no weapon to deal with this threat, he draws his needler loaded with serums and prepares to play medic.
If the goblin or anyone else is looking bad, I'll shoot them.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten fires at the creature, deciding to cut out the fancy shenanigans.
Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d6 ⇒ 5
wtfisthatomglolbbq: 1d20 + 2 ⇒ (6) + 2 = 8


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Trick Attack dc 20+cr: 1d20 + 11 ⇒ (2) + 11 = 13
Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 ⇒ 1
Kryten makes another attempt at being fancy, and his pistol nearly flies off his finger in the zero gravity. He hopes no one saw his fumbling attempt as he fires his pistol.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten examines the floating body.
Medicine: 1d20 + 8 ⇒ (8) + 8 = 16
"Looks like this one died of his injuries, he didn't get infected by the akata. That doesn't bode well for the rest of the crew. We'd better keep moving."
Kryten won't loot the body, but he won't object if someone else does.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten takes his seat aboard the Hippocampus as Hal and Kass share what they found.
"Guess that explains where everyone got off to. And 'somethin' else' came from the rock, could they have been more vague? Gods, it's like we're fated to go into f!+*in everything blind." He leans back in his chair with a frown.

After a rest and the briefing, Kryten manuvers the Hippocampus around the drift rock, looking for any point of entry that the crew of the Acreon may have fallen back to.
Perception: 1d20 + 9 ⇒ (2) + 9 = 11
F#+@ me.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten doesn't move an inch with the loading equipment.
"Who would want to attack you? And why? This does effect us you know, I want to know what we are putting ourselves up to bringing you on board."
Upon her refusal, he grudgingly gets the equipment and prepares to load the box on the hippocampus.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Culture: 1d20 + 8 ⇒ (4) + 8 = 12
Kryten reenters to find the box open and an eoxian standing among them. He drops anything he's carrying and he stands in the entryway mouth agape.
"Godsdammit."


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Upon closer examination, Kryten can't find any sign that it has ever been opened. He takes a step back, looks at Wedge with a furrowed brow, then back at the box, then back at Wedge, then back at the box. Anger makes way for confusion.
"The f$+$ are you talkin about? This thing's never been opened. Let's just get this on the ship."
If there is any equipment for loading such boxes, Kryten we go for it, if he isnt sure he'd be able to use it, or if equipment isnt handy, he'll suggest to switch of gravity to move the box


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten holsters his pistol and holds a hand to his forehead.
"Well, shits already f@~#ed, may as well rip off the bandaid. Make sure you didn't kill 'er."
He shoots a glare at Wedge with the last sentence.
"Ship is re-pressurized now, should be safe."
With that, Kryten goes to open the box.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Culture: 1d20 + 8 ⇒ (14) + 8 = 22


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten rushes to the cargo bay at Wedge's call. He enters, pistol out, scanning the room for threats. Seeing Wedge next to the box, Kryten lowers his pistol and lets out an irritated sigh.
"The f&+$ did you do?"


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Perception: 1d20 + 9 ⇒ (20) + 9 = 29


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

On the bridge, Kryten sits down behind a console.
"Lets get the air back on eh?"
With that he sets to work.
Computers: 1d20 + 8 ⇒ (1) + 8 = 9
Are you SHITTING me?!
Kryten hits a few keys, and suddenly realizes he has no idea what the f+&% he's doing. He's pretty certain that he got the airlock doors closed, but in his fumbling about, opened them again. He stands up from the console and leans against the wall by the door.
"I'll just be over here..." defeat thick in his voice and demeanor.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten starts to head to the forward part of the ship, moving slowly as before.
Stealth: 1d20 + 9 ⇒ (18) + 9 = 27
As he moves he continues speaking to the goblins.
"Well good news bad news, bad news, we can't let you salvage this ship when we clear it out, we got people waiting on it. Good news, we can get you a ride back to Absalom Station once we finish up here. We owe you that much."


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal
Martin 'Wedge' Starship wrote:
Dunno why you insist on doing those silly pistol twirls before you shoot.

Kryten lets out a sigh as he lowers his pistol and reloads.

"At this point, neither do I."
He approaches the goblins and makes sure his com is on the correct frequency. He points toward the room he came from on the starboard side (C3).
"Were you guys holed up in that room there? Just want to make sure no akata suprise us from the aft if we head to the forward of the ship."


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten attempts to be fancy....
Trick Attack dc 20+cr: 1d20 + 11 ⇒ (8) + 11 = 19
...and his pistol nearly slides off his finger as he spins it.
Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 ⇒ 5


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten pulls his laser pistol and tosses it to the goblin that threw it's pistol. He then issues a warning shot to the akata.
Attack: 1d20 + 5 ⇒ (6) + 5 = 11


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten will shoot the goblin a thumbs up. I'll have to thank that guy later.
With Wedge's heads up, Kryten heads back to the intersection and fires at one of the akatas.
Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 ⇒ 5
7/9 rounds


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

As Kryten sweeps the cargo hold for threats, he replies to Wedge's question.
"Should be the ambassador's, think I recall him mentioning it."
He ends his sweep in front of the embassy's box.
"We'll have to come back for the cargo after we secure the ship."
With that, unless something else catches his eye, he'll head for the door and make for the door on the starboard side.
Perception: 1d20 + 9 ⇒ (20) + 9 = 29


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten lowers his pistol and waves back, then takes a knee, watching the teams back, assuming someone else is going to talk with the seemingly friendly goblins. He raises his gun and is ready to issue more warning fire should the occasion arise.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten sees the hound charging and springs into action, firing his gun at...
Trick Shot dc 20+CR: 1d20 + 11 ⇒ (10) + 11 = 21
Attack: 1d20 + 5 ⇒ (5) + 5 = 10
...the creature's feet, very clearly a warning shot. He takes a moment to marvel at a job well done. That will show any creature, man or beast to mess with Kryten Gallows.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten speaks up on mention of what direction to go.
"I think we should sweep the rest of this hallway, looks like another intersection ahead."
With that, he starts creeping ahead as before.
Perception: 1d20 + 10 ⇒ (18) + 10 = 28


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten reloads his pistol once the obvious threat is dealt with, then If the child-sized body is C2 he moves 10 feet forward, to the edge of the first intersection, keeping his gun trained on the body, moving slowly to minimize his footfalls impact.
Stealth: 1d20 + 9 ⇒ (13) + 9 = 22
If the dead body remains a dead body, he'll peer around the corner and glance down both hallways, trying to keep himself out of sight. If nothing else is spotted or triggers, he'll check the body.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Perception: 1d20 + 10 ⇒ (19) + 10 = 29
Kryten stops in his tracks, putting his arms out to stop the group. Once he has their attention, he puts his index finger to his lips, then points at akata standing at the end of the hallway. He then points at himself and Biggs, then at spots in front of the hatch, then at the rest of the group, then at spots behind. He takes a knee in his spot and takes aim, then whispers to the group: "Ready?"
Once everyone is in place and ready, he opens fire.
Trick Attack dc 20+CR: 1d20 + 11 ⇒ (13) + 11 = 24
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d6 + 1d4 ⇒ (3) + (4) = 7
Mike, Cody, level your characters!


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Lets try this again.
Trick Attack: 1d20 + 11 ⇒ (8) + 11 = 19
Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d6 ⇒ 2


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Double f~!# me lol
Kryten attempts to tumble away from the space dog.
Tumble dc 15+1-1/2xCR: 1d20 + 9 ⇒ (2) + 9 = 11
Triple f$@@ me -.-
Kryten, seemingly inept at everything but flying, once away from the creature, takes a shot.
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d6 ⇒ 6
7/9 Rounds


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

If Kryten is within 30, he will back away from the akatas to 30 feet away, if not, he will get closer to be within 30 feet
Kryten spins his gun on his trigger finger a couple times, catches his gun, and in the same instant fires it, seemingly directly into the floor.
Trick Attack, dc 20+CR: 1d20 + 11 ⇒ (12) + 11 = 23
Attack: 1d20 + 5 ⇒ (1) + 5 = 6
Fuuuck me


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal
Hal Mk. C-4RD wrote:
"Probably a coincidence! Anyway when they sense a large amount of heat such as the nearby presence of one or more humanoids breaching the hull of a compromised ship they burst forth from their coccoons and go hunting! Fascinating creatures truly, I have always wished to see one."

Kryten unholsters his pistol.

"Do you... do you really have to f###ing phrase it like that?!" he then takes a glance at his companion.
"Of course you f~**ing do," he says with an irritated sigh.
Drift Space: 1d20 + 10 ⇒ (14) + 10 = 24
"He's right, Akata cocoons for sure, keep your guns ready."


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

When the enemy ship slams into the drift rock, Kryten's grin returns.
"Nice shooting guys, now let's do what we came to do."
He maneuvers the Hippocampus into docking position with the Acreon.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Round 4
Hippo Init: 1d20 + 15 ⇒ (17) + 15 = 32
"I'm gonna give you guys a clean shot, target this f*@#er's starboard side!" Kryten calls out over comms.
Flyby, dc 22: 1d20 + 15 ⇒ (18) + 15 = 33


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Hippo Init: 1d20 + 15 ⇒ (6) + 15 = 21
Kryten's expression changes from an excited grin to a scowl when the ship gets hit.
"Sonuva whore," he mutters as he maneuvers the ship.
Evade: 1d20 + 15 ⇒ (12) + 15 = 27


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Hippocampus Init: 1d20 + 15 ⇒ (9) + 15 = 24
Kyten, grinning at the compliment, keeps his focus on the enemy ship while continuing the perform evasive maneuvers.
Evade, dc 12: 1d20 + 15 ⇒ (7) + 15 = 22
+2 AC and TL, keeping the enemy to the forward of the ship and circling around it


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Hippocampus Init: 1d20 + 15 ⇒ (15) + 15 = 30
"Evasive maneuvers!" Kryten yells, warning the crew just before attempting some banks and rolls.
Evade Stunt, dc 12: 1d20 + 15 ⇒ (15) + 15 = 30
+2 AC and TL, moving the ship straight at the enemy, if we meet, start turning the ship around enemy hex, keeping the enemy forward


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Hippocampus Init: 1d20 + 15 ⇒ (5) + 15 = 20
Kryten curses aloud.
"What the f@++ is an Eoxian ship attackin us for?"
He takes a deep breath
Let's see what you can do, girl.
He shouts over comms, unable to keep the excitment from showing in his voice.
"Alright boys and girls, this f#&+er wants a piece and we're gonna give 'em the whole godsdammed thing, hang on tight!"
Flip and Burn, dc 17 assuming ship tier is 1: 1d20 + 15 ⇒ (8) + 15 = 23
Move forward half speed, flip to face the enemy


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten immediately heads to the cockpit, slowly making his way around, getting to know the Hippocampus. He finally takes his seat behind the controls.
"Don't worry old girl, you're in good hands."


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

MONSTERS!


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal
Game Master Q wrote:

With the sense motive check, he seems to be very genuine. Not "the politician is technically telling the truth and you can't read him," but more "Malcom Reynolds is looking after his crew."

Based on our interactions, you seek trustworthy. So I can promise you that we will accept your decision, regardless of the outcome.

I feel like the choice is obvious, I mean how could we take the sky from him?


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

At Astral Extractions:

Kryten will politely refuse the drink, and let Ms. Joss do her presentation uninterrupted. Once she finishes, he speaks up.
"Rest assured, once we're on that ship and find out what's what, we'll put it and it's cargo into the hands of the rightful owner, and hopefully bring back answers to the families of the crew."
He stands to leave, but turns back to Ms. Joss with narrowed eyes.
"Hopefully, this stops any further needless loss of life. Duravor Kreel was a good man."
With that, Kryten walks out of the office and out of the building. If he goes unimpeded, he'll head back to the apartment. Once there, if the group isn't back, he'll message them, letting them know he's fine.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten pulls out his comm unit again with a sigh.
Relax, it'll be fine, I'm gonna keep my comm running, you record the transmission. If something happens, we'll have proof. Better one of us gets nabbed than two or all of us.
He then continues on his way to the meet.


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

Kryten reads Wedge's message and sends back:
Talkin to either of the corps will look bad to the other, seems to me we oughta talk to both or neither. They can threaten all they want, we're workin for both the Eoxians and the Society, I don't think they'd risk pissin them off more than they have. You guys talk to them, Ill talk to AE
Kryten pockets his comm and heads to the meeting.
Is there a way I can keep my comm running, record or broadcast the meeting to the group?


Male Human Ace Pilot Operative 2 | HP: 16/16 SP: 12/12 RP: 3/4 | Fort: 0 Ref: 6 Will: 4 | EAC: 14 KAC: 15 CMAC: 23 | Init: +4 | Perception: +9 | Inspiration: (X) | Status: Normal

To move things along, after shopping, Kyten will call up the rest of the group on comms and tell them that He will go see the lady from Astral Extractions himself, just to tell them basically that we are going to be a neutral third party in this, and unless they have another objective to add to our current objectives, we aren't interested

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