| Kroga |
Greetings all,
I'm looking for suggestions and improvements for a mounted paladin build.
I have a bunch of self-imposed restrictions and I am trying to maximize my effectiveness. What I wanted to achieve initially was a paladin mounted on a huge mount with the Huge Steed ability from Mammoth Rider. For any choice I made that you feel is subpar, please explain to me how to improve it.
-I Chose to build a Half-Orc Paladin of Sarenrae (Homebrewed archetype mix of Shining Knight and Redeemer)
-Group size is variable from one game to the other and the character needs to be able to play alone.
-He is the party face and tank at the same time.
-Stats Array is 80 points to distribute from 0 with standard min and max, here are my choices: STR 18, DEX 10, CON 14, INT 12, WIS 8, CHA 20 (racial bonus applied to CHA)
-I am currently at level 4 but can rebuild (class,traits,feats, etc) with downtime rules from Ultimate Campaign.
-Still need to be useful in combat on foot.
Alternate Racial Traits: Accute Darkvision + Skilled
Traits: Gregarious + Fire of Belkzen (Homebrew, +2 fire dmg on crit)
01: Paladin Shinning Redeemer (Monstrous Rapport, Smite Evil) + Level Feat: Power Attack
02: Paladin Shinning Redeemer (LOH, Divine Grace)
03: Monk Sohei (Devoted Guardian, Mounted Feat(Mounted Skirmisher), Imp Unarmed Strike, Flurry of Blows) + Level Feat: Squire
04: Paladin Shinning Redeemer (Aura of Courage, Mercy(Fatigued), Skilled Rider)
05: Fighter Dragoon (Mounted Combat, Skill Focus(Ride)) + Level Feat: Ride By Attack
06: Paladin Shinning Redeemer (Channel Positive, Smite Evil 2/day, Spells)
07: Paladin Shinning Redeemer (Divine Bond Mount) + Level Feat: Beast Rider (Orc/Half-Orc; Mastodon Elephant)
08: Paladin Shinning Redeemer (Mercy(Diseased))
09: Paladin Shinning Redeemer (Smite Evil 3/day) + Level Feat: Spirited Charge
10: Mammoth Rider (Gigantic steed, Steed, Wild Coercion)
11: Paladin Shinning Redeemer (Pact of Peace) + Level Feat: Greater Mercy
12: Paladin Shinning Redeemer (Mercy(Exhausted))
13: Paladin Shinning Redeemer (Smite Evil 4/day) + Level Feat: Ultimate Mercy
14: Paladin Shinning Redeemer (Knight’s Charge)
15: Paladin Shinning Redeemer (Mercy(Blinded)) + Level Feat: Reward of Life
16: Paladin Shinning Redeemer (Smite Evil 5/day)
17: Paladin Shinning Redeemer (Aura of Faith) + Level Feat: Improved Bull Rush
18: Paladin Shinning Redeemer (Mercy(Paralysed))
19: Paladin Shinning Redeemer (Smite Evil 7/day) + Level Feat: Unseat
20: Paladin Shinning Redeemer (Aura of Righteousness)
Basically, the goal is to follow the rule of cool first and be an effective tank/party face.