| Full Name |
Krek the Serpent |
| Race |
Hobgoblin| HP 113/113 | AC: 26 (27 w/ shield) | F: +15 R: +12, W: +10 | Perception: +12 (Darkvision) | Default Exploration: Defend |
About Krek the Serpent
95737-2007 Krek the Serpent
Male hobgoblin fighter 7 (Advanced Player's Guide, Lost Omens Character Guide 48)
Uncommon, CN, Medium, Goblin, Humanoid
Heritage smokeworker hobgoblin
Background iolite trainee hobgoblin
Perception +12 (+14 for initiative checks); darkvision
Languages Common, Gnoll, Goblin, Orcish, Varisian
Skills Acrobatics +10, Athletics +13, Crafting +13, Intimidation +17 (+18 when you physically menace the target of your Coerce or Demoralize attempt.), Medicine +8, Society +11, Stealth +10, Underworld Lore +11, Warfare Lore +11
Str 19 (+4), Dex 12 (+1), Con 18 (+4), Int 14 (+2), Wis 8 (-1), Cha 14 (+2)
Items +1 splint mail, buckler (shield boss), +1 blowgun, +1 wounding striking scourge[LOCG], dagger, backpack, batches of infused reagent, bedroll, blowgun darts (10), chalk (10), demon mask, flint and steel, giant centipede venom (6), grappling hook, healer's tools, minor healing potion (3), rations (1 week) (2), rope (foot) (50), sloughing toxin (2), soap, torch (5), waterskin, wayfinder (dusty rose prism aeon stone), winter clothing, purse (131 gp, 8 sp)
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AC 26 (27 with shield raised); Fort +15; Ref +12; Will +10 (Successes vs. fear effects are critical successes instead.)
HP 113; Resistances fire 3
Attack of Opportunity [R] Trigger A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.
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Speed 20 feet
Melee [1] [i]+1 wounding striking scourge[/i] +18 (disarm, magical, nonlethal, sweep, agile, finesse), Damage 2d4+7 S +1d6 pers bleed
Melee [1] dagger +15 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+6 P
Melee [1] shield boss +15 (attached to shield), Damage 1d6+6 B
Ranged [1] [i]+1 blowgun[/i] +13 (magical, nonlethal, agile, range increment 20 feet, reload 1), Damage 3 P
Ranged [1] dagger +12 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+6 P
Ancestry Feats Agonizing Rebuke (2d4 Ment)[LOCG], Remorseless Lash[LOCG]
Class Feats Power Attack, Snagging Strike
General Feats Diehard, Shield Block, Toughness
Skill Feats Alchemical Crafting, Experienced Professional, Intimidating Glare, Intimidating Prowess, Quick Repair, Sign Language
Other Abilities advanced alchemy, battlefield surveyor, bravery, field-commissioned agent, fighter weapon mastery, infused reagents, shield block, weapon specialization
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