About Kreig & Doam
[dice=longsword]1d20+6[/dice] [dice=damage]1d8+3[/dice]/19–20)
[dice=Ranseur]1d20+7[/dice] [dice=damage]2d4+6[/dice] ×3 — 12 lbs. P disarm, reach
One of the hobgoblins has a serrated Longsword and a buckler, the other has a ransuer.
They both look strong enough to carry their weapons with ease and the breastplate armor on their bodies. They appear much better equipped than most of the bandits.
The hobgoblin responds directly and to the point, "We fight to make our selves stronger. To serve Gorum in the walk of death. Finally to protect our comrades. We never thought Kressele or her bandits as our own, we had hoped it would be better but were proven wrong. I am Kreig and this is Doam."
Human fighter 2
N Medium humanoid
Init +5; Senses Perception +4
DEFENSE
AC 19, touch 11, flat-footed 18 (+7 armor, +1 Dex, +1 shield)
hp 16 (2d10+5)
Fort +5, Ref +1, Will +1; +1 vs. fear
Defensive Abilities bravery +1
OFFENSE
Speed 20 ft.
Melee lance +5 (1d8+3/×3) or longsword +5 (1d8+3/19–20) or kukri +5 (1d4+3/18–20)
Ranged heavy crossbow +3 (1d10/19–20)
STATISTICS
Str 17, Dex 13, Con 14, Int 10, Wis 12, Cha 8
Base Atk +2; CMB +5; CMD 16
Feats Alertness, Animal Affinity, Improved Initiative, weapon focus
Skills Handle Animal +5, Intimidate +3, Perception +4, Profession (drover) +5, Ride +1, Sense Motive +3, Survival +5
Languages Common
Gear banded mail, buckler, kukri, lance, longsword, light horse (combat trained) with saddle, 1 gp