Kregen's page

15 posts. No reviews. No lists. No wishlists.




I will soon be playing a Gunslinger and wanted some input on feats. We will be starting at 1st level and working up to 15ish. I'll probably be human.
Here are the feats I'm looking at. Any suggestions otherwise?

1-Craft Alchemy
1- Rapid Reload
3- Point Blank
4 Rapid Shot
5- Precise Shot
7- Deadly Aim
8- Dodge
9- Mobility
11- Signature Deed
12- Deft Shootist
13- Signature Deed or Improved Precise Shot
15 Clustered Shot
16- Leaping Shot or Snap Shot


I am making a high level (20+) divine caster to throw against the party. I have not played a high level divine caster in Pathfinder and could use some help with the higher level spells. What are some good ones for cleric spell levels 6-9?


I am GMing for a party that is coming to their final battle (retire or die). The party characters are 20th level. The main villain for the last battle is a crazy sorcerer/wizard from one of the characters past. Due to the characters actions this wizard was thrown into a different realm where he slowly went crazy. He returned later and killed the characters family (all from the characters background, not my doing). Now the villains body is inhabited with 5 different personalities, all some sort of sorcerer/wizard. All are evil or neutral. The plan is each round to roll to see what personality is in charge at that time and use that corresponding spell list. There will also be a small % chance of spell failure due to inner struggles for control. This could also limit spell combinations.
Anyone want to write up a spell list for a 24ish level wizard/sorcerer? Use a high intelligence that goes with the level. I don't care about most other things (specialization, etc...). I just need 4 spell lists (I'll make one myself for the main personality).
Feel free to limit the spells since most low level spells won't be used.
There will be a couple of other creatures with the guy but summoning things (especially deep ones) would be good also.
Use any Pathfinder books and you can import some spells from 3.5.
I appreciate the help.


Anyone want to make a spell list for a 20th level evil wizard (34 intelligence) for the game I am running? He is teamed with an Anti-Paladin and a Gunslinger. I don't want to pick the spells that directly counter the party so figured I would get some suggestions. The party is powerful so don't worry about holding back any.
Thanks in advance.


I am running a high level adventure and would like some help creating an evil villain team. If you have time and like creating characters it would really save me a lot of time. Plus I don't want to create the characters just to counter the PC's.

Stats are base stats and need to be adjusted for level and race.
Each NPC has 400,000 gp for equipment.
NPC's should be 18th level (PC's are 19th).

I will be creating an Anti-Paladin.
These can be a sub-class also.
Most races are available.

Wizard: Maybe a counterspell guy? 18, 10, 8, 15, 11, 12

Fighter: 12, 16, 17, 12, 15, 11

Cleric: 15, 13, 13, 14, 9, 14

Whatever class: 13, 10, 15, 15, 15, 16

Whatever class: 16, 14, 9, 10, 14, 16

Thanks for the help.